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    Against All Things Ending

    Page 86
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    How had Clyme carried him so far?

      Why were they still alive?

      Why were they no longer fleeing?

      At last, he forced himself to look toward the east; and as he did so, the tsunami struck the cliff. In that instant, his entire reality became thunder and tumult as savage as the destruction of Ridjeck Thome.

      Time seemed to pause as though the Arch itself recoiled in dismay. He felt stubborn rock shaken to shards and scattered. He heard cliffs scream as they clung to their moorings. He saw an immeasurable mass of water rise and rise, its surge crowned with froth and luminescence as if it were full of stars. Concussions shook the world. But he could not separate one detail from another. They were all one, all too much for his mind to contain; and they appeared to take no time. No time forever.

      Water broke over the promontory; inundated it; plunged from its sides; swept forward. It spouted like a tremendous geyser from the rent where Foul’s Creche had once stood. Spray stung Covenant’s eyes until he could not see. It soaked his clothes, drenched his many wounds. Yet Clyme and Branl stood where they were, rigid as defiance. Apparently they believed that they had estimated the tsunami’s reach exactly; that it would not take them.

      Too weak to protest, Covenant lay in Clyme’s arms and awaited the fate that the Humbled had chosen.

      In front of him, the wave’s force was split by the wedge of the promontory, deflected by the shape and bulk of the stone. Higher turmoil crashed against the cliffs on either side. Sweeping over granite toward Hotash Slay, the tsunami parted; recoiled against itself; poured away. At the end of its rush, it climbed to the knees of the Masters. It slapped against the first bluffs of the Hills. Then it began to spill backward. Its sweep would have dragged anyone weaker than the Haruchai with it.

      When time resumed its inexorable beat, Covenant understood that he was going to live.

      After a while, he was able to think again. Eventually he was able to look away from the receding waters. But when he regarded his companions, their flat stoicism made him flinch. It reminded him that they had left the Ranyhyn behind.

      Sighing to himself, he wondered whether he would ever again draw a breath that did not taste of salt and death. If the Humbled whistled, other Ranyhyn would come. And they would know how to find their way through the maze. But their fidelity would not make the loss of Mhornym and Naybahn less grievous. It would not relieve the necessity of Joan’s end.

      By degrees, Covenant regained the sensation of passing moments. Through the star-pricked darkness, he watched the seas subside, thrashing against the cliffs. On either side, sections of stone had calved like glaciers. Slabs the size of Revelstone’s prow, or of Kevin’s Watch, continued to topple, unregarded by the lashing ocean. And as the waves shrank to the scale of a more ordinary storm, he saw that the end of the promontory was gone, broken by the brunt of the tidal-wave. Every hint or relic of the Despiser’s former habitation had collapsed, leaving no sign that it had ever existed.

      Still Clyme and Branl stood where they were, as unmoved as icons. For a time, Covenant wondered why they remained, expressionless and dour. Then he realized that they were waiting for the Ranyhyn.

      Waiting for Mhornym and Naybahn, and refusing to mourn, until hope became impossible.

      Even then, they might not permit themselves sorrow. They were Haruchai: they had done what they could. To their way of thinking, grief was a form of disrespect. Any admission of loss would dishonor the sacrifice of the Ranyhyn.

      Vexed by the self-inflicted wound that was the Haruchai version of rectitude, Covenant twisted against Clyme’s arms; asked to be put down. When the Master set him on his feet, he feared that he would prove too weak to stand. But he splayed his legs, braced himself on Clyme’s shoulder, and refused to crumble. Then he withdrew his hand, kept himself upright.

      He needed at least that much distance from the intransigence of the Humbled. His own mute lament demanded it.

      Gradually he became aware that dawn was near. The pallor in the east was faint: he could not be sure of it. Nonetheless his wan health-sense interpreted the darkness. His surviving nerves assured him that this night was nearly done.

      Perhaps when the sun rose, the Humbled would consent to leave Hotash Slay so that he could at least try to return to Linden and Jeremiah and Stave; to Mahrtiir and the Swordmainnir.

      Linden would recognize his sadness and his sins. Her companions would understand them.

      But the sun did not rise.

      By tentative increments, the east paled. Slowly a preternatural gloaming spread across the Sunbirth Sea until it diluted the dark over Hotash Slay and the Shattered Hills. In contrast, the stars overhead grew strangely distinct, eerie and fragile. They seemed closer, drawing near to bewail their plight. The Humbled became vaguely visible, as if they stood in dusk or shadow. At their backs, the Hills crouched like megalithic beasts. But there was no sun.

      No sun at all.

      When he peered upward, Covenant saw that the stars were winking out. One at a time, they vanished from the infinite heavens. A few died in rapid succession, others at longer intervals; but they were all doomed. Within a handful of days, every star would perish, extinguished by the unforbidden hunger of the Worm.

      Here ends

      Against All Things Ending

      Book Three of

      “The Last Chronicles of Thomas Covenant.”

      The story concludes in Book Four

      The Last Dark.

      Glossary

      Abatha: one of the Seven Words

      Acence: a Stonedownor, sister of Atiaran

      Ahamkara: Hoerkin, “the Door”

      Ahanna: painter, daughter of Hanna

      Ahnryn: a Ranyhyn; mount of Tull

      Aimil: daughter of Anest, wife of Sunder

      Aisle of Approach: passage to Earthrootstair under Melenkurion Skyweir

      a-Jeroth of the Seven Hells: Lord of wickedness; Clave-name for Lord Foul the Despiser

      ak-Haru: a supreme Haruchai honorific; paragon and measure of all Haruchai virtues

      Akkasri: a member of the Clave; one of the na-Mhoram-cro

      aliantha: treasure-berries

      Alif, the Lady: a woman Favored by the gaddhi

      amanibhavam: horse-healing grass, dangerous to humans

      Amatin: a Lord, daughter of Matin

      Amith: a woman of Crystal Stonedown

      Amok: mysterious guide to ancient Lore

      Amorine: First Haft, later Hiltmark

      Anchormaster: second-in-command aboard a Giantship

      Andelain, the Hills of Andelain, the Andelainian Hills: a region of the Land which embodies health and beauty

      Andelainscion: a region in the Center Plains

      Anele: deranged old man; son of Sunder and Hollian

      Anest: a woman of Mithil Stonedown, sister of Kalina

      Annoy: a Courser

      anundivian yajña: “lost” Ramen craft of bone-sculpting

      Appointed, the: an Elohim chosen to bear a particular burden; Findail

      Arch of Time, the: symbol of the existence and structure of time; conditions which make the existence of time possible

      Ardent, the: one of the Insequent

      arghule/arghuleh: ferocious ice-beasts

      Asuraka: Staff-Elder of the Loresraat

      Atiaran: a Stonedownor, daughter of Tiaran, wife of Trell, mother of Lena

      Audience Hall of Earthroot: maze under Melenkurion Skyweir to conceal and protect the Blood of the Earth

      Aumbrie of the Clave, the: storeroom for former Lore

      Auriference, the: one of the Insequent, long dead

      Auspice, the: throne of the gaddhi

      aussat Befylam: child-form of the jheherrin

      Bahgoon the Unbearable: character in a Giantish tale

      Banas Nimoram: the Celebration of Spring

      Bandsoil Bounds: region north of Soulsease River

      Banefire, the: fire by which the Clave affects the Sunbane

      Bann: a Bloodguard, assigned to Lord Trevor

     
    Bannor: a Bloodguard, assigned to Thomas Covenant

      Baradakas: a Hirebrand of Soaring Woodhelven

      Bareisle: an island off the coast of Elemesnedene

      Bargas Slit: a gap through the Last Hills from the Center Plains to Garroting Deep

      Basila: a scout in Berek Halfhand’s army

      Benj, the Lady: a woman Favored by the gaddhi

      Berek Halfhand: Heartthew, Lord-Fatherer; first of the Old Lords

      Bern: Haruchai slain by the Clave

      Bhanoryl: a Ranyhyn; mount of Galt

      Bhapa: a Cord of the Ramen, Sahah’s half-brother; companion of Linden Avery

      Bhrathair: a people met by the wandering Giants, residents of Bhrathairealm on the verge of the Great Desert

      Bhrathairain: the city of the Bhrathair

      Bhrathairain Harbor: the port of the Bhrathair

      Bhrathairealm: the land of the Bhrathair

      Birinair: a Hirebrand, Hearthrall of Lord’s Keep

      Bloodguard, the: Haruchai, a people living in the Westron Mountains; the defenders of the Lords

      bone-sculpting: ancient Ramen craft, marrowmeld

      Borillar: a Hirebrand and Hearthrall of Lord’s Keep

      Bornin: a Haruchai; a Master of the Land

      Brabha: a Ranyhyn; mount of Korik

      Branl: a Haruchai; a Master of the Land; one of the Humbled

      Brannil: man of Stonemight Woodhelven

      Brinn: a leader of the Haruchai; protector of Thomas Covenant; later Guardian of the One Tree

      Brow Gnarlfist: a Giant, father of the First of the Search

      caamora: Giantish ordeal of grief by fire

      Cable Seadreamer: a Giant, brother of Honninscrave; member of the Search; possessed of the Earth-Sight

      Cabledarm: a Giant; one of the Swordmainnir

      Caer-Caveral: Forestal of Andelain; formerly Hile Troy

      Caerroil Wildwood: Forestal of Garroting Deep

      caesure: a rent in the fabric of time; a Fall

      Cail: one of the Haruchai; protector of Linden Avery

      Caitiffin: a captain of the armed forces of Bhrathairealm

      Callindrill: a Lord, husband of Faer

      Callowwail, the River: stream arising from Elemesnedene

      Cavewights: evil creatures existing under Mount Thunder

      Cav-Morin Fernhold: former Forestal of Morinmoss

      Ceer: one of the Haruchai

      Celebration of Spring, the: the Dance of the Wraiths of Andelain on the dark of the moon in the middle of spring

      Center Plains, the: a region of the Land

      Centerpith Barrens: a region in the Center Plains

      Cerrin: a Bloodguard, assigned to Lord Shetra

      Chant: one of the Elohim

      Char: a Cord of the Ramen, Sahah’s brother

      Chatelaine, the: courtiers of the gaddhi

      Chosen, the: title given to Linden Avery

      Circle of Elders: Stonedown leaders

      Cirrus Kindwind: a Giant; one of the Swordmainnir

      clachan, the: demesne of the Elohim

      Clang: a Courser

      Clangor: a Courser

      Clash: a Courser

      Clave, the: group which wields the Sunbane and rules the Land

      clingor: adhesive leather

      Close, the: the Council-chamber of Lord’s Keep

      Clyme: a Haruchai; a Master of the Land; one of the Humbled

      Coercri: The Grieve; former home of the Giants in Seareach

      Colossus of the Fall, the: ancient stone figure guarding the Upper Land

      Consecear Redoin: a region north of the Soulsease River

      Cord: Ramen second rank

      Cording: Ramen ceremony of becoming a Cord

      Corimini: Eldest of the Loresraat

      Corrupt, the: jheherrin name for themselves; also the soft ones

      Corruption: Bloodguard/Haruchai name for Lord Foul

      Council of Lords, the: protectors of the Land

      Courser: a beast made by the Clave using the Sunbane

      Creator, the: maker of the Earth

      Croft: Graveler of Crystal Stonedown

      Crowl: a Bloodguard

      croyel, the: mysterious creatures which grant power through bargains, living off their hosts

      Crystal Stonedown: home of Hollian

      Currier: a Ramen rank

      Damelon Giantfriend: son of Berek Halfhand, second High Lord of the Old Lords

      Damelon’s Door: door of lore which when opened permits passage through the Audience Hall of Earthroot under Melenkurion Skyweir

      Dance of the Wraiths, the: the Celebration of Spring

      Dancers of the Sea, the: merewives; suspected to be the offspring of the Elohim Kastenessen and his mortal lover

      Daphin: one of the Elohim

      Dawngreeter: highest sail on the foremast of a Giantship

      Dead, the: spectres of those who have died

      Deaththane: title given to High Lord Elena by the Ramen

      Defiles Course, the: river in the Lower Land

      Demimage: a sorcerer of Vidik Amar

      Demondim, the: creatures created by Viles; creators of ur-viles and Waynhim

      Demondim-spawn: another name for ur-viles and Waynhim; also another name for Vain

      Desolation, the: era of ruin in the Land after the Ritual of Desecration

      Despiser, the: Lord Foul

      Despite: evil; name given to the Despiser’s nature and effects

      dharmakshetra: “to brave the enemy,” a Waynhim

      Dhorehold of the Dark: Forestal of Grimmerdhore

      dhraga: a Waynhim

      dhubha: a Waynhim

      dhurng: a Waynhim

      diamondraught: Giantish liquor

      Din: a Courser

      Dire’s Vessel: Giantship used by the Swordmainnir to convey Longwrath

      Doar: a Bloodguard

      Dohn: a Manethrall of the Ramen

      Dolewind, the: wind blowing to the Soulbiter

      Doom’s Retreat: a gap in the Southron Range between the South Plains and Doriendor Corishev

      Doriendor Corishev: an ancient city; seat of the King against whom Berek Halfhand rebelled

      drhami: a Waynhim

      Drinishok: Sword-Elder of the Loresraat

      Drinny: a Ranyhyn, foal of Hynaril; mount of Lord Mhoram

      dromond: a Giantship

      Drool Rockworm: a Cavewight, leader of the Cavewights; finder of the Illearth Stone

      dukkha: “victim,” Waynhim name

      Dura Fairflank: a mustang, Thomas Covenant’s mount

      Durance, the: a barrier Appointed by the Elohim; a prison for both Kastenessen and the skurj

      durhisitar: a Waynhim

      During Stonedown: village destroyed by the Grim; home of Hamako

      Duroc: one of the Seven Words

      Durris: a Haruchai

      EarthBlood: concentrated fluid Earthpower, only known to exist under Melenkurion Skyweir; source of the Power of Command

      Earthfriend: title first given to Berek Halfhand

      Earthpower: natural power of all life; the source of all organic power in the Land

      Earthroot: lake under Melenkurion Skyweir

      Earthrootstair: stairway down to the lake of Earthroot under Melenkurion Skyweir

      Earth-Sight: Giantish power to perceive distant dangers and needs

      eftmound: gathering place for the Elohim

      eh-Brand: one who can use wood to read the Sunbane

      Elemesnedene: home of the Elohim

      Elena: daughter of Lena and Thomas Covenant; later High Lord

      Elohim, the: a mystic people encountered by the wandering Giants

      Elohimfest: a gathering of the Elohim

      Emacrimma’s Maw: a region in the Center Plains

      Emereau Vrai: Kastenessen’s mortal lover, now victim to She Who Must Not Be Named

      Enemy: Lord Foul’s term of reference for the Creator

      Eoman: a unit of the Warward of Lord’s Keep, twenty warriors and a Warhaft

      Eoward: twenty Eom
    an plus a Haft

      Epemin: a soldier in Berek Halfhand’s army, tenth Eoman, second Eoward

      Esmer: tormented son of Cail and the Dancers of the Sea

      Exalt Widenedworld: a Giant; youngest son of Soar Gladbirth and Sablehair Foamheart; later called Lostson and Longwrath

      fael Befylam: serpent-form of the jheherrin

      Faer: wife of Lord Callindrill

      Fall: Haruchai name for a caesure

      Fangs: the Teeth of the Render; Ramen name for the Demondim

      Fangthane the Render: Ramen name for Lord Foul

      Far Woodhelven: a village of the Land

      Father of Horses, the: Kelenbhrabanal, legendary sire of the Ranyhyn

      Favored, the: courtesans of the gaddhi

      Feroce, the: denizens of Sarangrave Flat, worshippers of the lurker, descended from the jheherrin

      Fields of Richloam: a region in the Center Plains

      Filigree: a Giant; another name for Sablehair Foamheart

      Findail: one of the Elohim; the Appointed

      Fire-Lions: living fire-flow of Mount Thunder

      fire-stones: graveling

      First Betrayer: Clave-name for Berek Halfhand

      First Circinate: first level of the Sandhold

      First Haft: third-in-command of the Warward

      First Mark: Bloodguard commander

      First of the Search, the: leader of the Giants who follow the Earth-Sight; Gossmer Glowlimn

      First Ward of Kevin’s Lore: primary cache of knowledge left by High Lord Kevin

      First Woodhelven: banyan tree village between Revelstone and Andelain; first Woodhelven created by Sunder and Hollian

      Fleshharrower: a Giant-Raver, Jehannum, moksha

      Foamkite: tyrscull belonging to Honninscrave and Seadreamer

      Fole: a Haruchai

      Foodfendhall: eating-hall and galley aboard a Giantship

      Forbidding: a wall of power

      Forestal: a protector of the remnants of the One Forest

      Fostil: a man of Mithil Stonedown; father of Liand

      Foul’s Creche: the Despiser’s home; Ridjeck Thome

      Frostheart Grueburn: a Giant; one of the Swordmainnir

      Furl Falls: waterfall at Revelstone

      Furl’s Fire: warning fire at Revelstone

      gaddhi, the: sovereign of Bhrathairealm

      Gallows Howe: a place of execution in Garroting Deep

      Galt: a Haruchai; a Master of the Land; one of the Humbled

      Garroting Deep: a forest of the Land

      Garth: Warmark of the Warward of Lord’s Keep

     


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