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    The Dark Planet

    Page 7
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      time the handle moved toward him.

      Should I keep pulling? he wondered. It seemed the only natural

      thing to do. He had to pull hard on it, but eventually the handle

      came flush with the wall. When Edgar let it go it wanted to slide

      slowly back into the hole, so he pulled it back and turned it to

      the left. This locked it into place, where it stayed.

      Edgar had no idea what he'd just done. He turned toward the

      back wall, once so hard and immovable, and saw that it was

      changing before his very eyes. The thick yellow veins of light

      had turned molten red. The veins widened more and more, until

      there were no veins at all but a throbbing wall of heat.

      "What have I done?" said Edgar, his voice trembling and

      unsteady. The place seemed to have come to life and he feared

      for his life all over again.

      Edgar scrambled for the handle and tried to turn it back, but it

      had locked into place. Whatever Edgar had set in motion would

      continue whether he liked it or not. He could wait and let the

      room dissolve into lava or run down the passage and face a

      monster waiting to tear him to pieces.

      The center of the back wall began to melt. Edgar expected it to

      flow across the floor and overtake him, but instead the section

      of wall slid down into the ground. It appeared to be hollow

      below the back wall, so that the liquefied stone simply fell away

      and left a wide opening that could be passed through. Under

      the opening lay a wide, bubbling orange cauldron of lava.

      Edgar approached the opening cautiously and felt the heat

      grow with each step. It became so hot he could barely stand it

      and thought his clothes would ignite into flames. The thin hairs

      on his forearms shrank and twisted as if beaten down by the

      destructive power of heat. A charred black rim surrounded the

      opening, and whatever lay on the other side was hidden by a

      layer of hissing steam.

      Edgar stepped back, away from the heat, and tried to think. If he

      jumped through the opening he might well be leaping into an

      open oven on the other side. Or, just as horrible, the weight of

      gravity might pull him down as he tried to cross over. He didn't

      even want to think about what it would feel like to sink into a

      boiling vat of melted Atherton.

      Edgar looked in the direction from which he'd come and knew

      he couldn't get out. He gathered all his courage, took two deep

      breaths of hot air, and ran as fast as his legs would go.

      I can't turn back! I can only jump with every thing that's in me.

      And so he did.

      CHAPTER 74200

      Station Seven was a metal and glass building that hovered over

      a lifeless, rock-encrusted cove on the Dark Planet. A web of

      entangled steel beams suspended the station in the air, where it

      was safe from the toxic sludge that drifted in and out each day.

      At the vast window of Station Seven sat a woman looking at the

      shadows of a forsaken wood outside.

      "It's quiet tonight," she concluded. "Too quiet."

      The woman brushed a hand across her brow and returned her

      arm to rest on the rail of her chair. There was a coldness about

      her, as if the Dark Planet had made her heart turn to stone. She

      held a vacant but powerful stare into the night beyond the

      window.

      "What will you do?" she asked. As usual there was no one in

      the wide open room to hear her. She had long ago fallen into

      the habit of speaking to herself. There were few others for her to

      hold a conversation with, and besides, she preferred to be left

      alone.

      The woman was having one of her frequent recollections of a

      conversation with Dr. Luther Kincaid. Eight years ago--had it

      been that long? Eight years of silence, and in those eight years,

      the Dark Planet had grown much darker still. And Station

      Seven? It was but a shell of its former significance. Almost

      everyone had fled with the arrival of the Spikers.

      "You will bring him back," the woman said forcefully, replaying

      the words she'd said in that distant conversation. "You will find

      a way."

      There was a visible change in her face--a cringing of hate and

      regret--as the face of Atherton's maker came into her memory.

      The madman Dr. Harding. She could not think of him for a

      single second without being overcome with anger. For a long

      time she had gone every day down one of the three passages

      to visit his laboratory.

      "He'll come back and finish what he started," she would say.

      After a year of waiting she grew bitter. She had trusted Dr.

      Kincaid. Every resource at her disposal had been freely given,

      all of her formidable powers of persuasion put to the test to

      gather anything and every thing he requested. But a year more

      had passed in devastating silence. Not a sound or a signal.

      Nothing!

      Her anger turned a sharp and treacherous eye toward everyone

      who had been involved in the making of Atherton. Thousands of

      others had once walked the halls of Station Seven. She turned

      on them, hating them for their failure to find a solution.

      And then, all at once it had seemed, something had died inside

      the woman at the window. Her moral will collapsed and she

      sank into grief. It happened on the day of the third year passing

      without a sign. A new bitterness filled her eyes, and everyone

      saw. She drove all but the most hardened away and set her

      course in a new and cruel direction. From that point on, Station

      Seven was, for all intents and purposes, abandoned and

      forgotten like so many other places on the Dark Planet.

      It was said that she had lost her soul in the making of Atherton.

      The woman at the window could have gone to another station

      and continued to lead and to work. She had certainly been

      asked. She had been president and supreme ruler in better

      times; she was brilliant, and she knew how to control people.

      But she had long ago made her choice. Her reputation was

      sullied by the failure of Atherton. In the failing world of the Dark

      Planet, this remarkable woman at the window had been

      forgotten along with Station Seven.

      Her name was Commander Judix.

      Every corner of the Dark Planet is failing, she thought to herself.

      Of those who remained, scattered on the bleak surface of the

      Dark Planet, no one went outside. And no one ever visited

      Station Seven. Dr. Harding had seen to that by filling the

      forsaken wood with Cleaners and Spikers.

      Commander Judix was the only person who occasionally

      visited Dr. Harding's abandoned laboratory at the end of a

      darkened passageway. She would allow no one else to enter.

      In the five more years that had passed without the slightest sign

      of life from Atherton, Commander Judix had taken to visiting the

      lab less frequently, a nearly forgotten disaster from a more

      optimistic time. There were more pressing matters at hand.

      And so it was that a small and distant signal could have been

      detected but was not. Inside the laboratory there was a little

      blue light blink
    ing on a slick black surface. Soon the blue light

      would move, but would anyone from Station Seven even know

      it had appeared?

      Commander Judix sighed and touched a pale yellow button on

      the arm of her chair.

      "Shelton," said Commander Judix. "Come to the window."

      Commander Judix heard the faraway echo of approaching

      footsteps. It would be a while before the footsteps reached her.

      Station Seven was a place made for thousands, but only a few

      dozen remained. When someone moved, the place became

      haunted by the long echo of metal-soled boots on an endless

      metal floor.

      She had made a decision about the Silo and needed someone

      else to share the bad news. There was guilt over what needed

      to be done, though to be fair, this was not what kept her awake

      at night. Where the children were concerned there were always

      those who would try to oppose her. In the face of a dying world,

      Commander Judix shared no such feelings. It was a matter of

      hanging on as long as one could by whatever means

      necessary. A person's age had nothing to do with it.

      Hanging on wasn't easy, either, since the world had become

      fragmented beyond all reckoning. There were the seven

      stations, separated by great distance and failing lines of

      communication. Commander Judix hadn't formally heard from

      any of the other stations in over two years. There were human

      outposts scattered every where, gigantic metal buildings filled

      with people trying to survive in the daily onslaught of so many

      threats. One such outpost was but twenty miles inland from the

      beach where Station Seven sat alone.

      Sometimes there were stragglers--mostly children--who slipped

      into the forsaken wood and couldn't find their way out again.

      The older a person was, the more devastating it was to be

      outside at all. But there was a magic age, or so it seemed, in

      which a person could be out quite a lot and still survive.

      4200 days old and you could be outside for days at a time and

      still live. It wouldn't even bother a twelve-or thirteen-year-old.

      Before that, the human body was too fragile and there were

      awful side effects to overexposure. And after 5000 days--almost

      fourteen years old--things started to swing the other way again.

      The eyes would begin to sink deeper and darker. Soon, these

      children couldn't go outside at all without goggles and masks,

      which weren't always easy to come by.

      It was this magic age of 4200 days that had kept Station Seven

      afloat as the Dark Planet grew darker and more dangerous.

      Commander Judix finally saw Shelton's watery reflection in the

      glass.

      "Yes, Madam?"

      Shelton was a grave, humorless man. He hadn't always been

      that way, but the circumstances in which he found himself

      seemed to have drained all happiness from him. He had

      resigned himself to waiting for the end and knew it would

      come--probably sooner than later.

      Commander Judix spun around in her chair. She was the only

      person at Station Seven who could not be heard moving

      around, because she had no legs. She rolled from place to

      place in complete silence and was fond of sneaking up on

      people because it was something she could do that no one else

      could.

      "How many 4200s at the Silo?" she asked. Eleven and a half

      years old sounded so young. Commander Judix was much

      more comfortable calling them by the number of days they'd

      been alive. 4200 days sounded like a long time to have lived in

      a fallen world.

      Shelton was terrified by the sound of her voice. She had ruled

      the most powerful hemisphere, then commanded the entire

      world as it fell apart before her very eyes. She had been

      powerful beyond imagining, controlling armies and weaponry

      he couldn't calculate. And in this isolated world of Station

      Seven she remained the supreme ruler. It was an inescapable

      fact that, like King Henry or Queen Elizabeth, she controlled

      every thing within her realm from the wheelchair throne she sat

      on.

      "At last count--that would have been four days past--there were

      only two 4200's, a girl and a boy," answered Shelton in a shaky

      voice.

      "Are you positive that's all there is?" asked Commander Judix,

      alarmed. "No one new in three months' time?"

      "I'm afraid not, Madam. The wood has been very quiet as of

      late. And we lost two more of Grammel's batch last week. Most

      of what he's leaving behind isn't making it to 4000. He finds

      them along the way, you know. They're too young to be

      standing on the banks waiting for someone to save them. He

      only wants them if they're old enough and strong enough to

      work outside."

      The number of new children had been dwindling fast for

      months. Commander Judix knew this. Where once there had

      been one or two children every week stumbling into one of the

      traps in the forsaken wood, now there were hardly any. And

      Captain Grammel was bringing nothing but 2000's who were far

      too weak to survive life in the Silo. Only a year ago there had

      been nine eleven-year-olds at the Silo, but they were gone now.

      The pipeline wasn't filling up as it once had.

      "Send the transport farther out, past the wood if you have to."

      Shelton could already imagine the conversation he would have

      with the dwindling transport team.

      "It will be hard to convince them," he said. "They say the

      Spikers and Cleaners are fighting over territory more and more.

      The forsaken wood is a hazardous place, to say the least."

      A mad rage boiled under Commander Judix's skin as she

      thought of Dr. Harding and the mess he'd left behind.

      "Grammel will be here in four more days. If we can't produce at

      least three children, he's not going to leave us a hundred days'

      worth of fuel."

      Shelton was thinking of the children in the Silo. Only two

      elevens, but there was a big group of tens. Six boys and four

      girls. And there were nines and eights--at least a dozen of them

      in all. That made... what was it? Twenty-four children. And only

      two elevens!

      "It's a shame Grammel won't take them younger than 4200,"

      said Shelton.

      Grammel used the same device as Shelton, Red Eye, and

      Socket to measure the age of the children. If the tip of the device

      was touched to skin it would produce a reading, right down to

      the minute, of how old a person was.

      "Maybe I could convince him. Captain Grammel's probably

      finding it slim all along the coastline," said Commander Judix.

      "He may well take whatever we can give him."

      "Hope won't like this," said Shelton. "She'll make a terrible

      fuss."

      "Then do your job," said Commander Judix. She had turned on

      him with an accusing tone, as if Shelton were the sole reason

      for their troubles.

      Had she heard him? It wasn't a few Spikers in the forsaken

      wood, it was a pod of them, and that meant a queen. They

      couldn't let anything that big near Station Seven, but without


      Grammel's fuel the power station would stop running. What

      then? The air would run out, and the water, too. But most

      appalling of all, the electric shield would come down. They'd be

      unprotected. The Cleaners and Spikers could get in.

      "I'll make them go farther out," he said. And then, thinking like

      the coward that he was, he added, "You know, a ten-year-old

      could be almost 4000 days old. We have ten of those in the

      Silo. I could check them to be sure."

      Commander Judix didn't look at Shelton. She couldn't look at

      him without wanting to run him down with her chair. Is this what

      she was left with? Cowards and weaklings and fools! Everyone

      else had fled long ago. But what choice did she have? Spikers

      and Cleaners were rampant in the forsaken wood. She would

      have to start conserving fuel, running the power station on

      reserve. Soon, so very soon, the shields would fail and leave

      Station Seven open to attack.

      They took my legs before--and my family. What would they take

      this time?

      "See how many days old the tens are," she said. "And tell Red

      Eye and Socket what's going on. Don't say anything to Hope

      until we have to. You still have time to make this right."

      The words stung in Shelton's mind as Commander Judix spun

      her chair around on its wheels and rol ed away in silence,

      leaving him standing alone in a giant, empty room.

      Grammel. Shelton couldn't stand the captain of the supply ship.

      Every hundred days, like clockwork, he would come on the

      churning waters of the acid-soaked sea. Moored at the hundredyard tip of the stone jetty, he would pull the horn and send

      bil owing plumes of black smoke into the air. Shelton could

      actually imagine the man's face, completely covered in soot and

      smiling from ear to ear, rows of white teeth flashing as he

      plugged in the fuel hose. Grammel's ship was huge and ugly,

      spewing a filth into the air that was as much liquid as smoke.

      The ship left everyone and every thing in its path covered in

      rancid soot.

      "You'll take the tens," whispered Shelton. "You'll take them or

      we'll have your precious ship and every thing in it."

      But a ship without a captain wasn't likely to set sail again, and

      eventually the fuel would run out for good. Then what would he

      do?

      A little while later Aggie woke with a start as she always did,

      disoriented in the ever-present darkness of the Silo. She never

     


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