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    ZetaTalk: Aftertime Living

    Page 21
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      After the switch, humans will find all the plants and animals now on the 3rd Density Earth, their beautiful world,

      has also moved. The humans of the future, the hybrids we are developing, will not live in a lifeless 4th Density

      world - spare, bleak, without vegetation, song birds, or fish. Where we will leave some agents of disease behind,

      the human body will still be subject to stress and degenerative diseases, as well as aging, as all this is inherent in

      the genetic structure of the human body. Lions and tigers and wolves will also come along, as without predators

      your wild herds would soon create a population problem. The starvation of many versus the occasional quick

      kill. Nature will continue as before.

      After the switch humans will find that all humans, whether they have graduated to a 4th Density spiritual plane

      or not, have moved. For some entities, they will recall living through the cataclysms and then later through a

      time when humans seemed more mentally connected and in touch with one another. Then, upon death, they will

      be moved to another 3rd Density world, with others who will share these memories. Back to 3rd Density, to

      continue their orientation lesson.

      All rights reserved: ZetaTalk@ZetaTalk.com

      http://www.zetatalk2.com/density/d14.htm[2/5/2012 11:19:41 AM]

      ZetaTalk: Left Behind

      Mail this Pageto a Friend.

      ZetaTalk: Left Behind

      Note: written Sep 15, 1996

      If the Sun moves into 4th Density, will it then leave 3rd Density? Yes. Those portions of the Sun which are inert, used up so to speak, will remain as a gravitational center for the 3rd Density planets orbiting the Sun, including the 12th

      Planet which is not scheduled to become a 4th Density planet in step with the Earth. With less of a gravitational pull, the 3rd Density planets in your Solar System will move outward, assuming a larger orbit. Life remaining on the

      surface of the 3rd Density Earth will freeze to death as the surface of the Earth cools under the diminishing rays from a dimming 3rd Density Sun. We will leave some undesirables behind - mosquitoes, for instance, which serve no

      biological purpose except to feed themselves and support the transport of parasites and disease, and tapeworms, who

      likewise are not a necessary link in any symbiotic cycle. The agents of many diseases such as a virus, bacteria, fungus, or invading parasite will not be moved during the shift. All these will freeze to death.

      Ultimately, even the core of the Earth will cool, the lava hardened, but life underground will continue for some

      Millennia before the heat at the center of your old home begins to fade. The Men In Black and others coexisting with

      you now, in underground homes, are not scheduled to move to 4th Density in step with humans living on the surface.

      The Men In Black and other underground inhabitants will live, for some Millennia, with the impression that your Sun

      died. Suns do die quickly, and not all have that last glorious burst of life, the Super Nova. Most do not. During the

      transition to 4th Density there will be enough fuel left in the 3rd Density Sun to give an orderly death. Those on the

      12th Planet, looking through their telescopes, will see a fading Sun, not one that winked out suddenly. They will

      assume that the Earth's Moon was torn away during their passage through the solar system, not unexpected as in truth

      this is how the Moon was placed as a satellite of the Earth in the first place.

      All rights reserved: ZetaTalk@ZetaTalk.com

      http://www.zetatalk2.com/density/d40.htm[2/5/2012 11:19:42 AM]

      Document Outline

      zetatalk2.com

      ZetaTalk: Aftertime Living

      ZetaTalk: Government Collapse

      ZetaTalk: Devastation

      ZetaTalk: Carry-On Goverment

      ZetaTalk: Martial Law

      ZetaTalk: Bunker Goverment

      ZetaTalk: Government

      ZetaTalk: New MJ12

      ZetaTalk: Aftertime MJ12

      ZetaTalk: Live ZetaTalk

      ZetaTalk: Internet

      ZetaTalk: Coast to Coast

      ZetaTalk: Devastated Cities

      ZetaTalk: Machine Age

      ZetaTalk: Worthless Money

      ZetaTalk: Precious Possessions

      ZetaTalk: Barter System

      ZetaTalk: Safe Havens

      ZetaTalk: Individual Preparations

      ZetaTalk: Personal Decisions

      ZetaTalk: Rescue Expectations

      ZetaTalk: Survivors

      ZetaTalk: Death Rate

      ZetaTalk: Magnetic Pulse

      ZetaTalk: Preexisting Health

      ZetaTalk: Unhealthy Environs

      ZetaTalk: Survival Groups

      ZetaTalk: Group Policy

      ZetaTalk: Small Groups

      ZetaTalk: Service-to-Others

      ZetaTalk: Guided

      ZetaTalk: Mainstay for Others

      ZetaTalk: After the Cataclysm

      ZetaTalk: Great Opportunities

      ZetaTalk: Pole Shift

      ZetaTalk: Aftertime

      ZetaTalk: Orientation Test

      ZetaTalk: Actions

      ZetaTalk: Sharing Supplies

      ZetaTalk: Anxieties

      ZetaTalk: Aftertime Religions

      ZetaTalk: Other Explanations

      ZetaTalk: Self Sufficient

      ZetaTalk: High Tech

      ZetaTalk: Characteristics

      ZetaTalk: Sorted Out

      ZetaTalk: Spontaneous Groups

      ZetaTalk: Survivor Allegiance

      ZetaTalk: Elite Enclaves

      ZetaTalk: Led by Children

      ZetaTalk: What the Heart Seeks

      ZetaTalk: Coordination

      ZetaTalk: Aftertime Raids

      ZetaTalk: Prison Gangs

      ZetaTalk: Hybrid Homes

      ZetaTalk: Cataclysm Link

      ZetaTalk: Time Frame

      ZetaTalk: Hybrid Colonies

      ZetaTalk: Intermarriage

      ZetaTalk: Team Mates

      ZetaTalk: Walk Openly

      ZetaTalk: Quake Swarms

      ZetaTalk: Pre-Shift Quakes

      ZetaTalk: Meteor Showers

      ZetaTalk: Imploding Cities

      ZetaTalk: Exploding Factories

      ZetaTalk: Months Before

      ZetaTalk: Rotation Stops

      ZetaTalk: Dark Side Clues

      ZetaTalk: Scripted Drama

      ZetaTalk: Hour After

      ZetaTalk: Rotation Returns

      ZetaTalk: New Geography

      ZetaTalk: Sharper Axis

      ZetaTalk: Climate Changes

      ZetaTalk: New Climate

      ZetaTalk: Deserts

      ZetaTalk: Some Countries

      ZetaTalk: Prevailing Winds

      ZetaTalk: Downwind

      ZetaTalk: Return to Normalcy

      ZetaTalk: Exploding Toads

      ZetaTalk: Melting Ice Caps

      ZetaTalk: Rising Seas

      ZetaTalk: Sea Level

      ZetaTalk: Atmosphere Loss

      ZetaTalk: Nuclear Winter

      ZetaTalk: Gloom

      ZetaTalk: Drizzle

      ZetaTalk: Natural Resources

      ZetaTalk: Rebirth

      ZetaTalk: Seeds of Rebirth

      ZetaTalk: Human Health

      ZetaTalk: Shock

      ZetaTalk: Rotting Bodies

      ZetaTalk: Starvation

      ZetaTalk: Social Services

      ZetaTalk: Beg to Die

      ZetaTalk: Starvation

      ZetaTalk: Best Nutrition

      ZetaTalk: Seasons Shift

      ZetaTalk: Forcast Seasons

      ZetaTalk: Restart Gardens

      ZetaTalk: Crop Adjustments

      ZetaTalk: Flocks and Herds

      ZetaTalk: Ocean Life

      ZetaTalk: Inland Lakes

      ZetaTalk: Gererating Electricity

      ZetaTalk: Storing Fuel


      ZetaTalk: New Sources

      ZetaTalk: Perpetual Power Pack

      ZetaTalk: Civilization

      ZetaTalk: Short Wave

      ZetaTalk: Magnetic Pulse

      ZetaTalk: Safe Water

      ZetaTalk: Pollutants

      ZetaTalk: Industrial Areas

      ZetaTalk: Ruined Worlds

      ZetaTalk: Cleanup

      ZetaTalk: Earth Switch

      ZetaTalk: Left Behind

      FB2 document info

      Document ID: c1624b53-b7ad-46d8-8663-bde19513cfe2

      Document version: 1

      Document creation date: 30.8.2012

      Created using: calibre 0.8.53, FictionBook Editor Release 2.6 software

      Document authors :

      Unknown

      About

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      (This book might contain copyrighted material, author of the converter bears no responsibility for it's usage)

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