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    Rogue Wave

    Page 22
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      “Actually, I do. You’re Traho’s boat boy. His gogg lackey.”

      “I’m afraid you have that the wrong way around,” Mfeme said.

      He removed his sunglasses.

      Ling gasped. His eyes had no irises, no white. They were entirely black.

      Mfeme swept his hand through the air and her letter tiles slid across the deck. As Ling watched, they spelled out his name.

      RAFE IAORO MFEME

      Then slowly the tiles rearranged themselves.

      “No,” Ling said in horror, as she saw what they spelled. “It can’t be. You’re dead. You’ve been dead for four thousand years!”

      I AM ORFEO FEAR ME

      THIS PAGE IS where you thank the people who helped you make a book, and once again, I’d like to thank my wonderful family, and the awesome team at Disney, for their support and enthusiasm for Rogue Wave and the whole Waterfire Saga. But there’s one person in particular I’d like to thank here—the person who first introduced me to my mermaid friends: my longtime agent, Steve Malk.

      An agent’s role in a writer’s life is huge—he’s a business partner, confidante, cheerleader, adviser, and if you’re as lucky as I’ve been, a friend. I can’t adequately thank Steve for all he’s done for me in these few lines, but I’m going to try anyway. Here goes.

      Thank you, Steve, for your insight, wise counsel, and constant good humor—all of which I prize so highly. Thanks for loving music and chocolate as much as I do. I’d split my last ginger-sesame-wasabi truffle with you, and I know you’d do the same for me. Thanks for talking me off the ledge more times than I can count. Thanks for caring enough to always tell me what’s wrong with a manuscript as well as what’s right. Thanks for your genuine and enduring love of children’s books. Most of all, thanks for helping me make my living doing what I love. My whole life, I’ve wanted to be a writer. Because of the hard work you do on my behalf, I get to be.

      ABBADON an immense monster, created by Orfeo, then defeated and caged in the Antarctic waters

      ABELARD Coco’s sand shark

      ACQUA GUERRIERI Miromaran soldiers

      AGORA public square

      AHADI, EMPRESS the previous female ruler of Matali; Mahdi’s mother

      ALÍTHEIA a twelve-foot, venomous sea spider made out of bronze combined with drops of Merrow’s blood. Bellogrim, the blacksmith god, forged her, and the sea goddess Neria breathed life into her to protect the throne of Miromara from any pretenders.

      ALMA the woman Orfeo loved; when she died, he went mad with grief

      AMAH nursemaid

      AMARREFE MEI FOO a pirate who attacked the Demeter, looking to steal the infanta’s blue diamond

      APĂ PIATRĂ an old Romanian protection songspell that raises water and hardens it into a shield

      ARAN, EMPEROR the current male ruler of Matali; Neela’s father

      ARMANDO CONTORINI duca di Venezia, leader of the Praedatori (a.k.a. Karkharias, the Shark)

      ASKARI members of Kora’s personal guard in Kandina (ASKARA, sing.)

      ASTRID teenage daughter of Kolfinn, ruler of Ondalina

      ATLANTICA the mer domain in the Atlantic Ocean

      ATLANTIS an ancient island paradise in the Mediterranean peopled with the ancestors of the mer. Six mages ruled the island wisely and well: Orfeo, Merrow, Sycorax, Navi, Pyrra, and Nyx. When the island was destroyed, Merrow saved the Atlanteans by calling on Neria to give them fins and tails.

      AVA teenage mermaid from the Amazon River; she is blind but able to sense things

      BABA VRĂJA the elder leader—or obârşie—of the Iele, river witches

      BABY Ava’s guide piranha

      BALTAZAAR first minister of finance from the start of Merrow’s reign

      BARRENS OF THIRA the waters around Atlantis, where the Opafago live

      BASTIAAN, PRINCIPE CONSORTE Regina Isabella’s husband and Serafina’s father; a son of the noble House of Kaden from the Sea of Marmara

      BECCA a teenage mermaid from Atlantica

      BEDRIEËR one of three trawlers that Rafe Mfeme owns

      BELLA Italian for beautiful

      BENGALESE BLUEFIN DRAGON gentle, calm, good for pulling wagons and carriages

      BILAAL, EMPEROR the previous male ruler of Matali; Mahdi’s father

      BING-BANG a Matalin candy

      BIOLUMINESCENT a sea creature that emits its own glow

      BLACK FINS members of a Cerulean resistance group headquartered in the Ostrokon

      BLOODBIND a spell in which blood from different mages is combined to form an unbreakable bond and allow them to share abilities

      BLOODSONG blood drawn from one’s heart that contains memories and allows them to become visible to others

      BLU, GRIGRIO, AND VERDE three Praedatori who help Neela and Serafina escape Traho

      BRACK a frothy ale brewed from sour sea apples

      BUONO Italian for good

      CABALLABONG a game involving hippokamps, similar to the human game polo

      CANTA MAGUS one of the Miromaran magi, the keeper of magic (MAGI, pl.)

      CANTA MALUS darksong, a poisonous gift to the mer from Morsa, in mockery of Neria’s gifts

      CANTA MIRUS special song

      CANTA PRAX a plainsong spell

      CARA Italian for dear one

      CARCERON the prison on Atlantis. The lock could only be opened by all six talismans. It is now located somewhere in the Southern Sea.

      CERULEA the royal city in Miromara, where Serafina lives

      CETO leader of the Clan Rorqual, humpback whales

      CHILLAWONDA a Matalin candy

      CLIO Serafina’s hippokamp

      COMMOVEO a songspell that can be used to push objects

      CONCH a shell in which recorded information is stored

      CONFUTO a canta prax spell that makes humans sound insane when they talk about seeing merpeople

      CONVOCA a songspell that can be used for summoning and communicating with people

      CORRENTE LARGO the Lagoon’s main thoroughfare

      COSIMA a young girl from Serafina’s court; nickname: Coco

      COUNCIL OF THE SIX WATERS a meeting of representatives from all of the water realms

      CURRENSEA mer money; gold trocii (TROCUS, sing.), silver drupe, copper cowries; gold doubloons are black market currensea

      DAÍMONAS TIS MORSA demon of Morsa

      DANKLING a person’s deepest fears; Rorrim Drol feeds on them

      DARKSONG a powerful canta malus spell that causes harm; legal to use against enemies during wartime

      DEATH RIDERS Traho’s soldiers, who ride on black hippokamps

      DEMETER the ship that Maria Theresa, an infanta of Spain, was sailing on when it was lost in 1582 en route to France

      DESIDERIO Serafina’s older brother

      DOKIMÍ Greek for trial; a ceremony in which the heir to the Miromaran throne has to prove that she is a true descendant of Merrow by spilling blood for Alítheia, the sea spider. She must then songcast, make her betrothal vows, and swear to one day give the realm a daughter.

      DRACA the language spoken by dragons

      DUCHI DI VENEZIA created by Merrow to protect the seas and its creatures from terragoggs

      EELISH the language spoken by eels

      EKELSHMUTZ one of the four goblin tribes

      ELYSIA capital of Atlantis

      EVEKSION the god of healing

      FABRA marketplace

      FEUERKUMPEL goblin miners, one of the Kobold tribes, who channel magma from deep seams under the North Sea in order to obtain lava for lighting and heating

      FILOMENA Duca Armando’s cook

      FOSSEGRIM one of the Miromaran magi, the liber magus, the keeper of knowledge

      FRAGOR LUX a songspell to cast a light bomb (FRAG, abbr.)

      FRESHWATERS the mer domain that encompasses rivers, lakes, and ponds

      GHOST SHIP a shipwreck entwined with the life force of a human who died onboard; it does not rot or rust

      GREAT ABYSS a deep chasm in Qin where Sycorax’s talisman is believed to be located,
    and where Ling’s father disappeared while exploring

      HAGARLA queen of the Razormouth dragons

      HALL OF SIGHS a long corridor in Vadus, the mirror realm, whose walls are covered in mirrors; every mirror has a corresponding one in the terragogg world

      HARAKA a form of martial arts practiced by the Askari

      HIPPOKAMPS creatures that are half horse, half serpent, with snake-like eyes

      HÖLLEBLÄSER goblin glassblowers, one of the Kobold tribes

      HOROK the Keeper of Souls in Atlantis, who took the dead to the underworld, holding each soul in a white pearl

      IELE river witches

      ILLUMINATA a songspell to create light

      ILLUSIO a spell to create a disguise

      INCANTARIUM the room where the incanta—river witches—keep Abbadon at bay through chanting and waterfire

      IRON repels magic

      ISABELLA, LA SERENISSIMA REGINA Miromara’s ruler; Serafina’s mother

      JANIÇARI Regina Isabella’s personal guard

      JANTEESHAPTA a Matalin candy

      JUA MAJI a village in Kandina

      KANDINA a region in the western part of Matali, near the Madagascar Basin, ruled by Kora

      KANDINIAN from Kandina; the language spoken in Kandina

      KANJAYWOOHOO a Matalin candy

      KARKHARIAS “the Shark,” or leader of the Praedatori

      KENGEE sun ray in Kandinian; the symbol of Jua Maji

      KHELEFU the grand vizier of Matali

      KIONGOZI Kora’s general

      KIRAAT Matali’s medica magus

      KOBOLD North Sea goblin tribes

      KOLFINN Admiral of the artic region, Ondalina

      KOLISSEO a huge open-water stone theater in Miromara that dates back to Merrow’s time

      KOOTAGULLA a Matalin pastry with many layers

      KORA the mermaid ruler of the Matalin region of Kandina, as a vassal of the emperor; leader of the Askari

      KUWEKA MWANGA, DADA YANGU Kandinian for Keep the light, my sister

      KYR Neria’s youngest son, whom Merrow saved from a shark attack

      LA SIRENA LÁCRIMA The Mermaid Tear, the blue diamond given to Maria Theresa, an infanta of Spain, on her sixteenth birthday

      LAGOON the waters off the human city of Venice, forbidden to merfolk

      LAGOONA a resident of the Lagoon

      LAKSHADWA BLACKCLAW DRAGON one of the many types of dragons that breed in Matali and are the main source of the realm’s wealth; huge and powerful and used by the military

      LAVA GLOBE a light source, lit by magma mined and refined into white lava by the Feuerkumpel

      LIBER MAGUS one of the Miromaran magi, the keeper of knowledge

      LING a teenage mermaid from the realm of Qin; she is an omnivoxa

      LUCIA VOLNERO one of Serafina’s ladies-in-waiting; a member of the Volnero, a noble family as old—and nearly as powerful—as the Merrovingia

      MADAGASCAR BASIN where the Razormouth dragons breed; in western Matali, near Kandina

      MAGGIORE Italian for bigger

      MAHDI crown prince of Matali; Serafina’s betrothed; cousin of Yazeed and Neela

      MARIA THERESA an infanta of Spain who was sailing to France on the Demeter in 1582 when it was attacked by a pirate, Amarreffe Mei Foo

      MARKUS TRAHO, CAPTAIN leader of the death riders

      MATA-JI a Matalin term for mother

      MATALI the mer realm in the Indian Ocean. It started as a small outpost off the Seychelle Islands and grew into an empire that stretches west to the African waters, north to the Arabian Sea and the Bay of Bengal, and east to the shores of Malaysia and Australia.

      MATALIN from Matali

      MEDICA MAGUS mer equivalent of doctor

      MEERTEUFEL one of four goblin tribes

      MEHTERBAŞI leader of the Janiçari

      MĒĒRĒ DILA, MĒRĪ ĀTMĀ Matalin for My heart, my soul

      MERL Mermish equivalent of girl

      MERMAID TEAR another name for Neria’s Stone, the blue diamond that Neria gave to Merrow

      MERMISH the common language of the sea people

      MERROVINGIA descendants of Merrow

      MERROVINGIA REGERE HIC The Merrovingia rule here

      MERROW a great mage, one of the six rulers of Atlantis, and Serafina’s ancestor. First ruler of the merpeople; songspell originated with her, and she decreed the Dokimí.

      MERROW’S PROGRESS Ten years after the destruction of Atlantis, Merrow made a journey to all of the waters of the world, scouting out safe places for the merfolk to colonize.

      MGENI ANAKUJA Kandinian for A stranger is approaching

      MINA Brazilian slang for a female friend

      MIROMARA the realm where Serafina comes from; an empire that spans the Mediterranean Sea, the Adriatic, Aegean, Baltic, Black, Ionian, Ligurian, and Tyrrhenean seas, the seas of Azov and Marmara, the Straits of Gibraltar, the Dardanelles, and the Bosphorus

      MOLLUSKA the language spoken by octopi

      MOONSTONE Navi’s talisman; silvery blue and the size of an albatross’s egg, with an inner glow

      MORSA an ancient scavenger goddess, whose job it was to take away the bodies of the dead. She angered Neria by practicing necromancy. Neria punished her by giving her the face of death and the body of a serpent and banishing her.

      MOSES POTION a liquid from the Moses sole in the Red Sea that puts people to sleep

      NÄKKI murderous shapeshifters in the northern Atlantic

      NAVI one of the six mages who ruled Atlantis; Neela’s ancestor

      NEELA a Matalin princess; Serafina’s best friend; Yazeed’s sister; Mahdi’s cousin. She is a bioluminescent.

      NERIA the sea goddess

      NERIA’S STONE a blue, tear-shaped diamond that Neria gave to Merrow for saving Kyr, her youngest son, from a shark attack

      NEX a darksong spell used to kill

      NGOME YA JESHI the compound of the Askari, Kora’s personal guard

      NOCÉRUS a darksong spell used to cause harm

      NYX one of the six mages who ruled Atlantis; Ava’s ancestor

      NZURI BONDE the village in Kandina where Kora lives

      OMNIVOXA (OMNI) mer who have the natural ability to speak every dialect of Mermish and communicate with sea creatures

      ONDALINA the mer realm in the Arctic waters

      OODA Neela’s pet blowfish

      OPAFAGO cannibalistic sea creatures that lived in Miromara and hunted mer until Merrow forced them into the Barrens of Thira, which surround the ruins of Atlantis

      ORFEO one of the six mages who ruled Atlantis; Astrid’s ancestor

      OSTROKI the mer version of librarians

      OSTROKON the mer version of a library

      PALAZZO Italian for palace

      PANI YOD’DHA’OM Matali’s water warriors

      PERMUTAVI a pact between Miromara and Ondalina, enacted after the War of Reykjanes Ridge, that decreed the exchange of the rulers’ children

      PESCA the language spoken by fish

      PETRA TOU NERIA Neria’s Stone, a blue, teardrop-shaped diamond that Neria gave Merrow for saving Kyr, Neria’s youngest son, from a shark attack

      PITA-JI a Matalin term for father

      POMPASOOMA a Matalin pastry

      PORTIA VOLNERO mother of Lucia, one of Serafina’s ladies-in waiting; wanted to marry Vallerio, Serafina’s uncle

      POSIDONIA a sweet wine made from fermented seaweed

      PRAEDATORI soldiers who defend the sea and its creatures against terragoggs; known as Wave Warriors on land

      PRAESIDIO Duca Contorini’s home in Venice

      PRAX practical magic that helps the mer survive, such as camouflage spells, echolocation spells, spells to improve speed or darken an ink cloud. Even those with little magical ability can cast them.

      PRINCIPESSA Italian for princess

      PRIYA a Matalin term of affection

      PYRRHA one of the six rulers of Atlantis; Becca’s ancestor

      QIN the mer realm in the Pacific Ocean; Ling’s home

      RAFAEL the justice of the seas who offi
    ciates at Mahdi’s and Sera’s exchange of vows

      RAFE IAORO MFEME worst of the terragoggs; he runs a fleet of dredgers and super trawlers that threaten to pull every last fish out of the sea

      RAZORMOUTH DRAGON one of the many types of dragons that breed in Matali and are the main source of the realm’s wealth; they are feral and murderous and prevent invaders from getting past the Madagascar Basin

      REGGIA Merrow’s ancient palace

      REGINA Italian for queen

      RIVER OLT the Freshwater region where the Iele’s cave is located

      ROBUS a songspell used to push

      RORQUAL humpback whale

      RORRIM DROLL lord of Vadus, the mirror realm

      ROYAL ARABIAN DRAGON one of the many types of dragons that breed in Matali and are the main source of the realm’s wealth; they are so dazzling and so costly that only the wealthiest mer can afford them

      RURSUS the language of Vadus, the mirror realm

      RUSALKA a ghost of a human girl who drowned herself because of a broken heart

      SAGI-SHI one of three trawlers that Rafe Mfeme owns

      SAINTES-MARIES the wreck of the Demeter lies twenty-five leagues due south of this point in France

      SALAMU KUBWA, MALKIA Kandinian for Greetings, Great Queen

      SANADA, EMPRESS the current female ruler of Matali; Neela’s mother

      SEA WHIP the most deadly jellyfish in the world

      SEJANUS ADARO Portia Volerno’s husband, who died a year after Lucia’s birth

      SERAFINA principessa di Miromara

      SHIPWRECK GHOSTS hungry for life, their touch—if prolonged—can be lethal

      SÍ Italian for yes

      SIREN a mermaid who sings for currensea

      SOLDATI Italian for soldiers

      SUMA Neela’s amah, or nurse

      SVIKARI one of three trawlers that Rafe Mfeme owns

      SWASH Mermish slang; a shortened version of swashbuckler, suggesting a flamboyant adventurer

      SYCORAX one of the six rulers of Atlantis; Ling’s ancestor

      SYLVESTRE Serafina’s pet octopus

      TALISMAN object with magical properties

      TAVIA Serafina’s nursemaid

      TERRAGOGGS (GOGGS) humans. Before now they haven’t been able to get past the merpeople’s spells.

      THALIA, LADY a vitrina who knows what the six talismans are

     


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