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    Savage Games of Lord Zarak

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      “Well,” Josh said to Sarah, “it looks like the storybooks were right. They’re going to live happily ever after.”

      16

      An Adventure Ends

      The kingdom of Falmor knew peace and joy that had been only a memory to some of the older men and women. The king moved among his people, smiling and greeting them, and daily he listened to their needs as they came before him. Always at his right hand was his daughter, the Lady Lara. And always close beside her was Sir Roland Winters, who would be the prince and the future king.

      The Sleepers enjoyed themselves tremendously as the days passed. They hunted. They fished. They rode with the hounds. None enjoyed all this more than Reb Jackson. He proved himself to be the best horseman in the land. When he braided a rope and performed before the court—bringing down a wild bull by throwing a loop around its front legs—the entire kingdom idolized Sir Reb.

      “Have you noticed that little redheaded lady who watches you so closely?” Roland asked Reb one day.

      “Oh, I don’t pay any attention to things like that,” Reb muttered.

      “Her father is a powerful lord. If you wanted to, I think you could marry her and become a very important man in the kingdom of Falmor.”

      “I’m a very important man already,” Reb said. “I’m one of the Seven Sleepers.”

      Roland grinned. “I didn’t think you’d be interested. How long will you all be staying, do you think?”

      “Don’t know. And I suppose you’re not going back with us.”

      “Uh . . . no,” Roland said absently.

      Later that day he was walking along the parapet of the castle with Lady Lara. They stopped and looked out over the green fields, which were beautiful indeed. In the distance smoke was rising from farm house chimneys, and white clouds drifted lazily overhead. “You know,” he said, “I must go back and make things right with my parents.”

      “I knew you would say that someday.” The princess hesitated, biting her lower lip. “I will miss you.”

      “I would ask you to accompany me, but it wouldn’t be proper for a princess to travel alone with a man for such a long way.”

      Lady Lara lifted her eyebrows. “And can you think of no way to make it proper?”

      For a moment Roland was surprised. He laughed. “I can think of one way. If we were married, then traveling together would be perfectly proper.”

      Lara waited, then said impatiently, “Well?”

      “Well what?”

      “Well, are you not going to propose?”

      “I am going to propose. I want to marry you. I’ll be the best husband to you I can be—if you’ll have me.”

      Far down the castle parapet, Josh and Sarah stood watching Roland and the princess. “We really shouldn’t be snooping like this!” he protested.

      “Don’t be silly!” Sarah said dreamily. “If they don’t want to be seen, they should have hidden themselves.” Josh shrugged. “Well, they evidently don’t care who sees them. I guess that settles that.” “It’s just like a fairy tale, isn’t it, Josh?”

      “I don’t know. I haven’t lived many of those.”

      “Then your education’s been neglected.”

      They watched until Lady Lara and Roland walked on, and then Josh said, “Well, Sarah, we’re about to the end of another adventure.”

      “There’s another one coming, though. Goél always sees to that. He keeps life interesting.”

      It was later in the afternoon when Goél suddenly appeared to the Seven Sleepers and told them, “The eagles await, my young friends.”

      The Sleepers, as always, were happy to see him. They said, “We’ll have to say our good-byes to the king and the court.”

      “Any farewells must be brief. There’s an emergency. You must come quickly.”

      “Well, I like that!” Jake muttered as they set off to find their friends. “Out of the frying pan and into the fire. Probably have to go kill a few dragons, Reb.”

      Josh and Sarah said quick good-byes to the princess and to Roland, who grinned and said, “You’ll come back someday, won’t you?”

      “We would be happy to. But you never know when you follow Goél,” Josh said. “We let him give the directions. Good-bye, Lady Lara. Good-bye, Roland.”

      Goél led the Seven Sleepers to where Kybus and the great birds were waiting. “Go quickly now, and I will meet you and give you more instructions.”

      Josh went over to where Sarah was about to mount her eagle. “Let me help you,” he said. He put his hand down as he had seen squires do. But when she put her foot in it, he heaved so strongly that she flew over the eagle and landed on her back with a grunt.

      “Sarah, I didn’t mean to do that!” He rushed around to help her up and began to dust her off. He was sure she would be angry.

      But instead she laughed. “That’s all right, Josh. I’m not hurt. Let’s try it again—but a little more gently this time.”

      He put both hands down and carefully lifted her into the saddle. Then he took her hand and kissed it. “There,” he said. “Is that romantic enough?”

      Sarah blushed. “It’ll do for starters,” she said.

      And soon the air was filled with the sound of beating wings as the eagles rose toward the sky, carrying the Seven Sleepers into their next adventure.

      Get swept away in the many Gilbert Morris

      Adventures available from Moody Press:

      Seven Sleepers Series

      3681-1 Flight of the Eagles

      3682-X The Gates of Neptune

      3683-3 The Swords of Camelot

      3684-6 The Caves That Time Forgot

      3685-4 Winged Riders of the Desert

      3686-2 Empress of the Underworld

      3687-0 Voyage of the Dolphin

      3691-9 Attack of the Amazons

      3692-7 Escape with the Dream Maker

      3693-5 The Final Kingdom

      Go with Josh and his friends as they

      are sent by Goél, their spiritual leader,

      on dangerous and challenging voyages

      to conquer the forces of darkness in the

      new world. Ages 10-14

      Bonnets and Bugles Series

      0911-3 Drummer Boy at Bull Run

      0912-1 Yankee Bells in Dixie

      0913-X The Secret of Richmond Manor

      0914-8 The Soldier Boy’s Discovery

      0915-6 Blockade Runner

      0916-4 The Gallant Boys of Gettysburg

      0917-2 The Battle of Lookout Mountain

      0918-0 Encounter at Cold Harbor

      0919-9 Fire Over Atlanta

      0920-2 Bring the Boys Home

      Follow good friends Leah Carter and

      Jeff Majors as they experience danger,

      intrigue, compassion, and love in these

      civil war adventures. Ages 10-14

      Dixie Morris Animal Adventures

      3363-4 Dixie and Jumbo

      3364-2 Dixie and Stripes

      3365-0 Dixie and Dolly

      3366-9 Dixie and Sandy

      3367-7 Dixie and Ivan

      3368-5 Dixie and Bandit

      3369-3 Dixie and Champ

      3370-7 Dixie and Perry

      3371-5 Dixie and Blizzard

      3382-3 Dixie and Flash

      Follow the exciting adventures of

      this animal lover as she learns more

      of God and His character through her

      many adventures underneath the Big

      Top. Ages 9-14

      The Daystar Voyages

      4102-X Secret of the Planet Makon

      4106-8 Wizards of the Galaxy

      4107-6 Escape From the Red Comet

      4108-4 Dark Spell Over Morlandria

      4109-2 Revenge of the Space Pirates

      4110-6 Invasion of the Killer Locusts

      4111-4 Dangers of the Rainbow Nebula

      4112-2 The Frozen Space Pilot

      Join the crew of the Daystar as they

      traverse the wide expanse of space.

      Adventure and danger abound, but they


      learn time and again that God is truly

      the Master of the Universe. Ages 10-14

      “Too Smart” Jones

      4025-8 Pool Part Thief

      4026-6 Buried Jewels

      4027-4 Disappearing Dogs

      4028-2 Dangerous Woman

      4029-0 Stranger in the Cave

      4030-4 Cat’s Secret

      Come along for the adventures

      and mysteries Juliet “Too Smart” Jones

      always manages to find. She and her

      other homeschool friends solve these

      great adventures and learn biblical

      truths along the way. Ages 9-14

      Seven Sleepers - The Lost Chronicles

      3667-6 The Spell of the Crystal Chair

      3668-4 The Savage Game of Lord Zarak

      3669-2 The Strange Creatures of Dr. Korbo

      3670-6 City of the Cyborgs

      More exciting adventures from the

      Seven Sleepers. As these exciting

      young people attempt to faithfully

      follow Goel, they learn important

      moral and spiritual lessons. Come

      along with them as they encounter

      danger, intrigue, and mystery.

      Ages 10-14

      Moody Press, a ministry of the Moody Bible Institute,

      is designed for education, evangelization, and edification.

      If we may assist you in knowing more about Christ

      and the Christian life, please write us without obligation:

      Moody Press, c/o MLM, Chicago, Illinois 60610.

     

     

     



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