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    Spellsinger 04 - The Moment Of The Magician

    Page 8
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      A tall glass of murky, aged pond water stood nearby.

      Heat rose from the iron cookstove where Sorbl la-

      bored diligently over two bubbling pots and baking

      bread. As he watched, the owl dropped from the

      perch welded to the front of the stove, slid a couple

      of fried mice out of the oven -and slipped them

      between slices of fresh bread, and began to munch

      on his own breakfast. The bread smelled delicious.

      At the moment, though, his thoughts were not on

      food. Instead, he stared openmouthed at the con-

      struction which had appeared in the middle of the

      floor.

      It was a cage, and not a very elegant cage at that.

      Six feet tall and three or four square, it seemed to

      hover in midair a foot or so above the kitchen tiles. It

      had six sides instead of four. Instead of bars, thin

      threads connected top and bottom. They did not

      ripple in the heat of the room. They did not move at

      all.

      Not even when the berserk, spitting, squalling

      creature caged within chose to bang against them

      with its body. It bounced off as if the threads were

      fashioned of inch-thick steel. It used its shoulders

      because its arms were tied to its sides. In fact, the

      occupant of the cage wore a mummylike cylinder of

      heavy rope that encased him from ankle to neck.

      "Good morning, my boy," said Clothahump cheerily,

      as though nothing out of the ordinary had occurred.

      "Have some breakfast?"

      "In a minute." Jon-Tom put his staff aside. He

      moved into the kitchen and walked slowly around

      the hovering cage, never taking his eyes from it.

      TBE MOKBNT OF THE MAOJCJAM

      67

      With a finger, he tested one of the threads. It

      refused to move no matter how hard he pushed or

      pulled on it. He had to pull away fast because the

      bound creature inside tried to bite off his finger.

      Sharp teeth just managed to nick his skin. He sucked

      on the thin cut.

      "I'm sorry, Mudge," he said, "but I didn't have

      anything to do with this."

      "Oi now, didn't you, you stretched-out offspring of

      an otherworldly bitch? You slippery sliver-tongued

      bastard. Of course you didn't 'ave nothin' to do with

      it, you and that calcified lump of solid bone wot calls

      'imself a sorcerer."

      Clothahump ignored this tirade and continued to

      slurp daintily at his meal.

      "Don't give me that crap, matel You and 'im *ave

      always been in league with one another against me.

      Don't try to deny it! 'Tis been that way all along."

      Jon-Tom continued to suck on the Finger his friend

      had attempted to amputate, spoke quietly. "He was

      just supposed to find you and send you a message."

      He turned to face the wizard. "You were just sup-

      posed to send him a message."

      Clothahump considered, the spoon halfway to his

      mouth. "I did send a message, my boy, and you were

      correct in your concerns. He was quite a distance

      away, in a town near Kreshfarm-in-the-Geegs."

      "It weren't far enough!" Mudge howled. He tried

      to sit down, but the enveloping ropes prevented the

      maneuver, and he had to settle for leaning up against

      the threads. "Seems it'll never be far enough to get

      me away from you two arseholes! It won't stop me

      from tryin', though. I'll never stop tryin'l" He glared

      accusingly at Jen-Tom.

      "Why, mate? I thought after that little sea voyage I

      *elped you out with we were even up."

      Jen-Tom found himself unable to meet the otter's

      Alan Dean Foster

      68

      gaze. "We were... as far as that particular trip was

      concerned. Unfortunately, something new has come

      up." He tried to smile. "You know how highly I value

      your company and assistance."

      "And you want good old 'appy-go-lucky Mudge

      along to 'old your bleedin* 'and, right? Or maybe to

      push you along in your pram?"

      When Jon-Tom didn't reply, the otter turned his

      attention back to the kitchen table. "Untie me, you

      disgustin' ball of reptilian corruption, or when I get

      out of 'ere, I swears I'll shove you in on yourself and

      cement up all the openin's!"

      "Now, now." Clothahump dabbed delicately at his

      mouth with a linen napkin. "Let us remember who

      we are talking to."

      "Oh, I know who I'm talkin' to, all right. The

      world's master meddler. I don't care anymore, you

      see? So I can say wotever I want. Turn me into a

      snake, turn me into a worm, even turn me into a

      bloody 'uman. See if I care. Because you've gone too

      far this time, the two of you, and I've 'ad it! I'm not

      goin' anywhere." He nodded in Jon-Tom's direction.

      "Especially not with 'im. Not across any oceans, not

      into any fights, not to the local market to buy chestnuts.

      Nowhere, nohow, no way!"

      Jon-Tom switched to rubbing his bitten finger.

      "Ever hear of Quasequa, Mudge?"

      The otter frowned down at him. "Qua wot?"

      "Quasequa. It lies far to the south of the Bellwoods.

      Exquisite country, a beautiful tropical city built out

      on a vast lake. The kind of place an otter, it seems to

      me, would find downright paradisaical."

      "Charming, friendly inhabitants;' Clothahump added

      without glancing up from his meal, "who know how

      to make a stranger feel at home. Especially, I am

      told, the ladies."

      TBS MOMENT OF TJXE MAGfCUUr

      69

      Mudge seemed to waver, but only for an instant-

      Then his determination returned.

      "Oh, no, you ain't goin' to smooth-talk me into it

      again. Not this time. I know 'ow you two operate, I

      does." He nodded again toward Jon-Tom. "This one's

      *alf solicitor and 'alf devil. Between the two of you,

      you could sell ice to polar bears- No, I'll 'ave none of

      it this time. Do what you want to me."

      Jon-Tom approached the cage, his best profes-

      sional smile fairly lighting up the dim kitchen. He

      was careful, however, not to get within biting dis-

      tance of his best friend.

      "Aw, c'mon, Mudge. One more time. For old times*

      sake. Be a friend." The otter didn't reply, stared

      stolidly at the far wall.

      "I know you're upset right now, and I can under-

      stand why. I sympathize, really. I meant it when I

      said I had nothing to do with bringing you here like

      this. I was going to come out and meet you, but

      Clothahump decided that it was important to try and

      save time, I guess, so he brought you here this way

      without telling me of his plans."

      *Time. Let me tell you somethin' about time, mate.

      Do you 'ave any idea where I was when 'is sorcerership

      there yanked me out of reality and into nothingness?

      Do you 'ave any idea what five minutes in Chaos is

      like?"

      "There are somewhat smoother methods of generat-

      ing the transition," Clothahump murmured, "but

      they take too much time."


      "Do they now? Time, wot? I'll tell you about time."

      A wistful expression came over his face. "There I

      was, sittin* in Shorvan's Gambling Palace in down-

      town Toothrust... which is a good place for a gam-

      bling chap like meself to be... 'oldin* twelve of a

      kind. Twelve of a kind!" He almost broke out sobbing,

      but managed to restrain himself.

      Alan Dean Foster

      70

      "And the pot... there was enough gold in that pot,

      me friends, to set me up for three, four years o*

      comfort. So I'm gettin' ready to make me play, see,

      because I know wot the score is and that the one

      chap with a chance to stop me 'as to be bluffin'

      because 'e ain't 'oldin' diddly-squat in 'is paws. This

      bum's a foxie with no moxie, see? I can read 'is

      bloomin' whiskers, and I know I've got 'im beat, I

      know I dol So I push in all me chips, a great

      galumphin' pile won at great labor and pain, and

      wot do you think 'appens to me and me twelve of a

      kind, eh? Wot?" Jon-Tom said nothing.

      "I'm jerked bodily into Unfamiliar Chaos, which

      ain't no garden spot, I can tell you, and then finds

      meself bound up like a B&D 'oliday gift in this

      bloody cage so's that tuft o' blotchy, moth-eaten

      feathers over there can tell me that I've been sum-

      moned hence because you, mate, needs me 'elp on

      one of your forthcomin' suicidal excursions."

      Jon-Tom glared at Ctothahump, who appeared

      not in the least distressed. "You did say, my boy, that

      you wanted his company on this journey. If anything,

      I expressed a dissenting opinion."

      "I said that I wanted his help, his willing help."

      "Best not to waste time," the turtle harrumphed,

      "debating semantics."

      "If you don't want to waste time," Jon-Tom said,

      **why not send us to Quasequa tlie same way you

      brought him here?"

      "It's not quite that simple, my boy. Bringing and

      sending are quite different things. The spells are

      more complex than you can imagine. Bringing takes

      enough out of you, and 1 am not at all adept, I

      confess, at sending. If I were better at either, I'd

      bring this Markus person here. That would simplify

      everything, wouldn't it? Unfortunately, 1 cannot do

      TUB MOUKKT OF THE SS.AOIC3AM

      71

      that. I was only able to manage this recall because of

      your strong association with this creature and—"

      "Who're you callin' a 'creature,' you fat-brained..."

      Mudge hesitated, latched onto a new thought. "Wait

      a minim. Who's this 'Markus' you're talkin' about?"

      "Someone I have to talk to," Jon-Tom explained.

      "In beautiful Quasequa."

      "Ain't nowheres as beautiful as a gamin' room with

      a big pot o* gold lyin' in it waitin' for the takin'.

      Twelve of a kind. The draw o' me life." He looked

      back to Clothahump again. "The least you could've

      done, your sorcerership, was to 'ave brung me 'ere

      first-class instead of economy."

      "I am not one to indulge in frivolous, unnecessary

      expense."

      "Right, guv, and I'm sure you travels steerage

      every time you transpose, too. At least let me out o'

      these blasted ropes!"

      "Yes, I believe 1 can do that, now that you have

      calmed down somewhat and decided to act halfway

      civilized. All that screaming and cursing, tch." He

      mumbled something under his breath.

      Nothing happened. "Well," Mudge asked, "is that

      it?"

      "Not quite. You have to sneeze."

      "Oi, I do, do I? Just like that? You think sneezin*

      on cue's as simple as talkin'? As simple as drawin* to

      twelve of a kind? Right then!" He inhaled sharply,

      tickled his nose with a whisker, and blew messily in

      Jon-Tom's direction. No question but that his aim

      was deliberate.

      The ropes turned to dust at his feet. He stood and

      rubbed his arms to restore the circulation.

      Same old Mudge, Jon-Tom mused, cleaning him-

      self up as he inspected his old friend. The otter

      boasted a new vest of gray shot through with silver

      thread together with matching silver-and-black shorts.

      Alan Dean Foster

      72

      His new boots were bright metallic blue. The famil-

      iar longbow and quiver of arrows were slung across

      his back. On his head rode the same battered green

      felt cap. New feather, though.

      "That's an improvement, guv'nor. Now 'ow about

      this bloomin' cage?"

      "What cage?" asked Clothahump with a half smile.

      "There is nothing barring your path save a few

      flimsy threads."

      "Few they may be but flimsy they ain't. Don't think

      I 'aven't tried." He pushed out with a hand, casually,

      and several of the threads snapped. He had to rush

      to jump clear as the wooden roof started to collapse

      on top of him. Then he was standing unrestrained

      on the kitchen floor staring at what up until a

      moment ago had been an impenetrable prison but

      was now nothing more than a couple of blocks of

      wood lightly linked together by a few cloth threads.

      "The only thing worse than a bloody wizard," he

      mumbled, "is a bloody wizard who likes to play

      jokes."

      "I do not play jokes," declaimed Clothahump with

      dignity. "Such mundane exercises in plebeian amuse-

      ment are beneath my stature." He coughed lighdy. "I

      do admit to some slight subtle sense of humor,

      however. At my age you pass up no opportunity for

      some mild amusement.

      "As for your late lamented twelve of a kind, for

      that 1 am sorry. I have reason to believe that the

      wizard Opiode the Sly, whom you travel to visit, will

      be willing to reimburse you fully."

      "Yeah, that's wot you always say, guv."

      "In any case, you will surely have the run of lovely,

      exotic Quasequa, whose climate and virtues the poets

      extol beyond—"

      "Oh, come off it, guv'nor, I've 'eard all this before."

      He sniffled once. "Twelve of a kind." A glance up at

      TBC MOMENT OF THE MAGICIAN

      73

      jon-Tbm. "You know 'ow long a player waits for a

      'and like that, mate?"

      "No, I don't. I thought the most you could get in a

      game was four of a kind."

      Mudge mulled this over. "I can see we're talkin'

      different games 'ere, mate. You wouldn't understand,

      then." He turned to face Clothahump. "Right then;

      this brotherly dabbler in the back o' beyond may or

      may not pay me for me time and trouble, but wot

      about me own 'ard-earned money I put on the table?

      Wot about the loss o' me gamblin' stake? Or don't

      you think you're responsible for me losin* that?"

      "I am not responsible for your gambling debts,"

      said the turtle slowly, "but I agree it would be wrong

      were you to suffer the loss of your own money on my

      account."

      "Well now, that's more like it." Mudge looked sur-

      prised and somewhat mollified. "You know, guv, if


      you wouldn't treat me like an old 'ammer and saw all

      the time, I might be a mite more inclined to partici-

      pate willingly in these charmin' little diversions you

      and the 'airless one 'ere come up with. Quasequa,

      wot? Never been there, 'tis true. Wot is it we're

      supposed to do there?"

      "Check out a new chief advisor to the local rulers,

      a newly arrived wizard who calls himself Markus the

      Ineluctable," Jen-Torn told him.

      "Sounds straightforward enough to me." His gaze

      narrowed and darted back and forth between Jon-

      Tom and Clothahump. "You're sure that's all, now?

      You two wouldn't be concealin* somethin' from old

      -Mudge, now would you?"

      "Certainly not," said Clothahump, obviously insulted.

      "Would I do something like that, Mudge?"

      "I don't like it. You two are too chummy. I feel

      safer when you're arguin'." He focused on the turtle.

      Alan Dean Foster

      74

      "Wot's the land like between 'ere and this -Quasequa

      place?"

      "Tropical, friendly, largely uninhabited and un-

      spoiled. I would be coming along myself if my arthri-

      tis were not acting up. That, and the fact that this is

      really a minor business, precludes my accompanying

      you"

      "There's something else." Jon-Tom put a comradely

      hand on Mudge's shoulder. The otter moved out

      from under it, but at least he didn't try to bite. "This

      Markus the Ineluctable claims to have come from

      another world. If he comes from my world and the

      two of us strike up a friendship, it's a chance for me

      to get home. Maybe for both of us to get home."

      "Well now, that would be worth the journey, to see

      the last of you, mate, though I don't know as 'ow I

      could stand more than one of you otherworldly twits

      in the same place at the same time. Nothin' personal,

      but if you get back to your 'ome, maybe I can get

      back to 'aving a normal life o' me own."

      "A normal life," said Clothahump dryly, "rich with

      thieving, fighting, wenching, and being in a condi-

      tion verging on permanent inebriation all the time."

      "Yes, that's wot I said," agreed the otter blithely,

      missing the wizard's sarcasm entirely.

      Clothahump eyed him sadly. "I fear there is no

      hope for you, water rat." He looked suddenly

      thoughtful. "I was led to believe that the most you

      could hold in a game of artimum was eleven of a

      kind."

      "I thought artimum was a spice," said Jon-Tom.

      "A spicy game of chance, my boy. Spices are in-

      volved as well as dice and cards." He gave the otter a

     


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