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    A Prince's Errand


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      A Prince’s

      Errand

      DAN ZANGARI

      ROBERT ZANGARI

      TALES OF THE AMULET · I

      A LEGENDS OF KALDA BOOK

      Copyright 2018 LOK Publishing

      All Rights Reserved

      Also available in Hardcover, Trade paperback, and Audio-book

      Kindle Edition

      This e-book is licensed for your personal enjoyment only. This e-book may not be re-sold or given away to other people. If you would like to share this book with another person, please purchase an additional copy for each recipient. If you’re reading this book and did not purchase it, or it was not purchased for your use only, then please return to your favorite e-book retailer and purchase your own copy. Thank you for respecting the hard work of these authors.

      Cover Art by Kerem Beyit

      Chapter Heading Illustrations by Suleyman Temiz

      Cartography by Robert Zangari

      Edited by Linda Branam

      First Printing: December 3rd, 2019

      First Paperback Edition: December 3rd, 2019

      ISBN 13: 978-1-947673-03-8

      Visit our web site at http://www.legendsofkalda.com/

      TALES OF THE AMULET

      Novels

      A PRINCE’S ERRAND

      THE DARK NECROMANCER

      ELVEN SECRETS

      THE MAGES’ AGENDA

      TREACHERY IN THE KINGDOM

      THE RED RUBY

      Short-Stories

      A THIEF’S WAY

      THE LAST BARSIONIST

      MYSTERIOUS ASSASSIN

      RETURN OF THE ELVES

      A FORGOTTEN HERO

      GUARDIANS OF KALDA

      Praise for A Prince’s Errand

      “Absolutely fantastic! [In A Prince’s Errand] you get those hints of the Wheel of Time—that huge epic scale Robert Jordan really tried to produce. You get that sense of majesty with the books that Brandon Sanderson writes. There is a gritty realism to it with something like Robert E. Howard, with threads of David Eddings... [A Prince’s Errand] is a beautiful, beautiful piece of passion. If you’re looking to pick up a book that will keep you hooked for a long, long time, make sure to get this book.”

      —Cameron Day, Comics, Clerics, & Controllers

      “A Prince’s Errand is an intricately crafted tale of high fantasy that is as rich in detail as it is in entertainment.”

      —Michael Cole, Design Wizard Blog: Top 50 Wattpad Books of 2018

      .

      Contents

      Prelude to Tales of the Amulet

      Prologue: The Feast

      Part 1 – Men of Soroth

      1: Homestead

      2: The Storm

      3: Respite

      4: Mischief

      5: A Plea

      6: Clarion

      7: The Gathering

      8: The Meeting

      9: Behest

      10: Winter of Life

      11: Royal Hospitality

      12: More Mischief

      13: Thahan’s Secrets

      14: The High Seas

      15: Order of Histories

      16: Audience

      Greater Kalda I-III

      Greater Kalda I: Griffith

      Greater Kalda II: Ercanin

      Greater Kalda III: Krigi

      Part 2 – Wilds of Klindala

      17: The Letter

      18: Kretin

      19: Darkness

      20: The Sticks

      21: Seat of the Empire

      22: High Duchess Alanya Tasivir

      23: The Imperial Caravan

      24: The Hilinard

      25: Trek

      26: Fortress of Anigar

      27: Wildmen

      28: A Nighttime Encounter

      29: Tremors

      30: Dreamwalker

      31: Ruins of Klindil

      32: An Unexpected Companion

      33: The Tunnels

      34: Mysteries

      35: Incursion

      36: The Keepers’ Temple

      37: Secrets of the Temple

      38: Assault

      39: A Scholar’s Claim

      40: Plunder

      41: Vabenack

      42: The Eighteenth Floor

      43: The Unnerving Truth

      Greater Kalda IV-VI

      Greater Kalda IV: Balden

      Greater Kalda V: Lirathay’lu

      Greater Kalda VI: Dith

      Part 3 – Isle of the Ancient Ones

      44: Disruption

      45: Breech

      46: Realizations

      47: Conference

      48: An Unforeseen Invitation

      49: Path of the Ancients

      50: Safe Passage

      51: Dalgilur

      52: Discoveries

      53: Devotion

      54: The Palace

      55: A Royal Meal

      56: Cornar’s Decision

      57: Betrayal

      58: Destiny

      59: Wrath

      60: Battle for Dalgilur

      61: Flight

      62: Vows

      63: Rescue

      64: The Ball

      65: The Unspoken One

      66: The Throne Room

      67: Fools’ Gambit

      68: Aftermath

      Greater Kalda VII-IX

      Greater Kalda VII: Kenard

      Greater Kalda VIII: Brandir

      Greater Kalda IX: Almar

      Part 4 – A Homecoming

      69: Reclamation

      70: Rebirth

      71: Journey’s End

      72: Restitution

      73: The Keeper’s Legacy

      74: Mourning

      Epilogue: The Beginning of the End

      Glossary

      Author’s Afterword

      Acknowledgements

      Kickstarter Announcement

      About the Authors

      Other titles by the Authors

      Connect with the Authors

      Illustrations

      Kalda World Map

      Soroth Map

      Isle of Klindala Map

      For Tamila,

      Without you

      this book wouldn’t

      have come to

      fruition.

      Prelude to

      TALES OF THE AMULET

      Dusel rose from the bloodied sand and stumbled to his feet, staring about him. Thousands of armored soldiers—clad from head to toe in thin-plate armor—littered the arid plain, their blood staining the sand crimson. Like him, Dusel’s comrades wore white plate armor with golden gilding, the various pieces arrayed with diamond-shaped plates that shielded the more vital areas. Flexible metal sheets covered their joints, crafted with metallurgy that involved imbuing the metal with transmutative properties. With their helmets on, Dusel couldn’t tell if they were men like him, or elves.

      His gaze shifted to the fallen enemy ranks mingled with his dead allies. The men of the Cheserithean Empire wore a variety of armor-types dyed in various colors, accenting the bloodied sand. The qui’sha, however, wore identical armor. Each qui’sha had an elongated helmet at the front, allowing room for their snouts. Their armor was scaled with sharp points and spikes. Qui’sha looked wicked in that armor, although they also looked wicked without it.

      Weapons littered the battlefield, their sharp metal gleaming with a deadly light—energy called magic.

      A sudden pang of sorrow struck Dusel’s heart. Despite his years of battle, he found the corpse-littered plain a horrific sight.

      This was not the first time Dusel had walked away the sole survivor. It was becoming commonplace, and not because he was a coward. Dusel fought valiantly, and died often.

      But death never lasted long with him.

      He turned from the dead armies, searching the crimson sand for his fanisar. The
    staff-like weapon lay nearby, next to where he was slain. The fanisar was as long as he was tall and a dull-platinum color. It was much like the channeling staff used by mages, with a groove all along one side. Of course, the weapon could be wielded as such, but it was capable of so much more.

      Grabbing the fanisar, Dusel pressed on two oval indentations near the staff’s center. Crimson light formed along the ends of the weapon, becoming glistening blades of razor-sharp metal. Both blades gleamed red, surrounded by an aura of annihilation particles.

      With fanisar in hand, Dusel picked his way across the battlefield. Other parts of the plain were a mismatched mess of grass and sand, the result of Alliance Transmuters. It was their plan to leave this place desolate after the battle, a warning to all who defied the Kaldean Alliance and the Lords of Metal.

      Across the horizon, a beam of light sped skyward. It pierced the multi-hued sky above a rising ridge, but soon disappeared into the void beyond the stars.

      They did it! he cheered, grinning beneath his helmet. Finally, Cheserith is banished. Without their god this war can end and Kalda can be at peace. Hope filled Dusel, and he hastened toward the ridge.

      He soon descended into a level basin, finding more blood-soaked battlefields. Unlike where he had fallen, not all here were dead. Groans and pained cries filled the air in a dreadful cacophony. Explosions of magic echoed in the distance. Those eruptions were accompanied by shrilling roars, undoubtedly the cries of gangolins or tarrasques. Those beasts were commonplace in this theater of war. They were devastating creatures, especially when enthralled by draconic mages. The Lords of Metal were said to be the only ones who could coerce such creatures, though some claimed that the elven conjurer, Hasernal, could control a gangolin.

      Beyond the last battlefield lay a city of considerable size and partly in ruin—the capital of the Cheserithean Empire. It was where the light had beamed skyward. Though the city was vast, Dusel knew the place where the beam originated: Cheserith’s Palace at the capital’s eastern edge.

      Luckily, it wasn’t too far away.

      It took Dusel an hour to reach the palace, at least what remained of it. Cheserith’s Palace had sat on a mound, surrounded by beautiful gardens and hemmed by elegant crimson stone walls. But now, the palace grounds were desolate. Spires of rock replaced trees and grass was now sand. The palace walls were toppled, strew across the ground in pieces. The mound was also destroyed, and in its place was an enormous crater.

      Faint pale-blue light shone from the bottom of the crater. Soon, Shem’rinal appeared from a misty cloud, standing in the air and looking down.

      “What is he doing—” Dusel flinched. A glint of red shone beneath Shem’rinal. Impossible! It couldn’t be the Amulet, could it? Scrambling, he dashed into the crater, skidding down its sides.

      As Dusel neared the crater’s bottom, his fear was realized. His eyes widened as he gazed upon a white-metal amulet on the crater’s floor. The upper half of the amulet consisted of seven curved petals surrounding an eye-shaped slit that held a large, faceted ruby as the iris. In the lower half of the amulet, three draconic talons extended downward, gripping a polished black sphere. Within the polished sphere, tiny bright flecks gleamed from seven spirals. It was the weapon that had turned the tide of this millennium-long war—the Amulet of Draconic Control.

      “It can’t be,” Dusel groaned, dropping to his knees beside Shem’rinal. He reached shaking hands toward the amulet, but before Dusel could grab it, Shem’rinal spoke.

      “Unfortunately, the Amulet of Draconic Control still remains. But our Enemy has been exiled. The Irum’mak’sha succeeded.”

      Still kneeling, Dusel braced one hand on the ground and turned toward Shem’rinal. “But this… this will bring folly to us all.” His voice shook with horror.

      Shem’rinal gazed skyward. He looked young, as if in the prime of his life. His face was thin and his chin narrow. Pointed ears peaked from his blond hair. Though he looked like an elf, Shem’rinal wasn’t elven. He was unique, the only one of his kind—a being composed of pure magic and life, inseparably connected.

      “You undoubtedly speak the truth, Dusel,” Shem’rinal said in a calm tone. His words were tender, a reflection of his kind, paternal nature. “I am glad you made it here first.”

      “What?” Dusel cocked his head. Did Shem’rinal not want the other leaders of the Alliance to know about the amulet? This wasn’t what they had planned. It was meant to be sealed away with Cheserith, lost to all of Kalda, forever.

      “You know the division among the leaders of the Kaldean Alliance, Dusel. Sealing the Amulet with our Enemy was the only compromise. But now…” Shem’rinal said with a sigh, finally turning from the sky.

      Dusel felt overwhelmed. One war was over, but would another conflict begin? Could the Amulet of Draconic Control sunder the Kaldean Alliance?

      “The elves fear its power,” Shem’rinal said, shaking his head. “They don’t trust that humanity won’t turn it against the other dragons. If Ilvina got her hands on it, she would destroy it. That act, however, would enrage Esil’ha and the other golden dragons. They see it as a symbol of victory, something to be revered.”

      “What are you suggesting?” Dusel asked, wary of the answer.

      Shem’rinal sucked in a deep breath, although he didn’t need to breathe. The gesture was an emotional reflex. “You might not like what I have to say, Dusel. I’ve come to a decision by myself. Any attempt to decide its fate by democracy will only lead to division. And, this world has seen enough war…” He paused, and then sternly stared at Dusel. “You must take the Amulet.”

      A sudden pang of horror struck Dusel. That notion was traitorous. Why trust one man with such a thing? Oh, the peril…

      “I sense your trepidation,” Shem’rinal said with a grin. “You know all too well how power can corrupt one’s soul. But a virtue resides within you, one that tames greed and lust. Some would call it righteousness.”

      Dusel turned away, but was drawn to the amulet’s gleaming. What would he do with such a powerful thing? And how would the others react? The weight of that responsibility became heavier. He almost couldn’t bear it.

      “You are a Guardian of Kalda, Dusel,” Shem’rinal urged. “A keeper of truth and might. You’ve been tried in the fields of battle and have proven tenacious. I trust whatever you decide is right. Now, you must hurry, before the others arrive. I sense a cessation.”

      Dusel’s hands shook again as he reached for the amulet. He grabbed its woven chain and donned the powerful jewelry. It hung heavy around his neck, but the emotional weight of his charge made it feel like a millstone.

      He turned back to Shem’rinal, who was now standing at eye level with him. “What will you tell the others?”

      “I’ll think of something.” Shem’rinal said, chuckling and clasping his hands behind his back. “Just disappear for now. We can talk once our world settles.”

      Dusel cocked his head. “That could be centuries.”

      “Perhaps,” Shem’rinal said, “but you’ll still be around. That ring of yours does more than just revive you on the battlefield. It will prolong your life.”

      Another pang struck Dusel. He had tried to ignore ideas like that. When his ring was first bestowed upon him he wondered if it could do such a thing. He had feared that everyone he loved would vanish. Shem’rinal had just verified they would. The world would change and fade, but he would remain.

      “Do not fear, Dusel. You will adapt. It may not seem so now, but immortality can be a sweet thing.”

      Dusel doubted that, and turned from Shem’rinal, climbing up the crater. He wanted to run, like a little child frightened by something he didn’t understand. Yet he understood all too well the burden placed upon him.

      He paused at the crater’s rim. The desolation of war spread across the horizon. Smoke rose in patches across the vast battlefield, accented by the occasional eruption of magic.

      My sacrifice could stave off more carnage like this, Dusel thought. He took courag
    e and brought a hand to his chest, touching the Amulet of Draconic Control.

      What would he do with such a powerful thing? He couldn’t destroy it. That would be foolish. Yes, the Amulet of Draconic Control could strip the most precious gift of mortality, moral choice. But it was a necessary evil to win this war and finally bring peace to Kalda. Such a thing shouldn’t be destroyed, nor should it be kept intact.

      That left only one option.

      Dusel uttered an incantation and focused his mind, mustering white-blue particles of concealing magic. The magic surrounded him and he vanished, as did the amulet’s glow.

      Now invisible, Dusel stealthily left the decimated palace. He turned, walking away from the battlefields. The burden Shem’rinal had placed upon him became lighter with each step as he reluctantly accepted the perilous charge of safeguarding the Amulet of Draconic Control.

      When the weight of responsibility finally lifted, he stopped and turned, looking back to the land from which he’d come. To his surprise, he couldn’t see the bloodied battlefields, or the ruined capital of the Cheserithean Empire.

      He was alone. Forsaken. A vagabond.

      And yet, he was empowered. His weighty responsibility had refined his soul. He was purified. Renewed.

      Dusel glanced toward the invisible amulet around his neck. “I am your Guardian now,” he said, touching his gauntleted hand to the jewelry’s sharp points. “I will insure your safety.”

      With that, Dusel continued across the ravaged wasteland.

      He will come in a time of sorrow.

      Man will be primitive.

      He will manifest the Ko’delish without word.

      He will usher my return.

      - Prophecy of the Unspoken One

      6,500 YEARS LATER

      Kaescis Midivar, seventh in line to the Mindolarn throne, strolled through the gardens outside his uncle’s grand palace. He was late, but that was usual.

      Tardiness would attract attention, and he needed to stand out. This Mindolarn prince needed to be seen today. There would be others not of the empire dining at the feast tonight. If he stood out, people would remember him.

     


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