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    A Parliament of Owls


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      A Parliament of Owls

      Copyright 2015 Beth Hilgartner

      Published by Beth Hilgartner at Smashwords

      Smashwords Edition License Notes

      This e-book is licensed for your personal enjoyment only. This e-book may not be re-sold or given away to other people. If you would like to share this book with another person, please purchase an additional copy for each recipient. If you’re reading this book and did not purchase it, or it was not purchased for your enjoyment only, then please return to Smashwords.com or your favorite retailer and purchase your own copy. Thank you for respecting the hard work of this author.

      Cover design by Caligraphics (http://www.caligraphics.net)

      Cover photos from (c) Can Stock Photo (http://www.canstockphoto.com)

      For Dad and Martha—the next installment

      Table of Contents

      Author's Note

      Dramatis Personae

      Prologue

      Chapter One—Gathering the Players

      Chapter Two—The Woman with the Red Hair

      Chapter Three—The Windbringer's High Priest

      Chapter Four—Assembling Pieces

      Chapter Five—Lynx

      Chapter Six—A Visit to the Queen

      Chapter Seven—Assassins

      Chapter Eight—Feint and Thrust

      Chapter Nine—Parry and Riposte

      Chapter Ten—Followers of the Bone King

      Chapter Eleven—Sorting Fragments

      Chapter Twelve—Blood Rites

      Chapter Thirteen—Binding

      Chapter Fourteen—Blade and Venom

      Chapter Fifteen—Repercussions

      Chapter Sixteen—More Puzzle Pieces

      Chapter Seventeen—Ambush

      Chapter Eighteen—Gossip and Speculation

      Chapter Nineteen—The Emperor's Dreaded Reception

      Chapter Twenty—Arguments and Councils

      Chapter Twenty-one—Analysis

      Chapter Twenty-two—Schemes and Schemers

      Chapter Twenty-three—Yverri

      Chapter Twenty-four—Trouble at the Ivory Comb

      Chapter Twenty-five—Complications

      Chapter Twenty-six—Warrant

      Chapter Twenty-seven—Fourth Attempt

      Chapter Twenty-eight—Petitions

      Chapter Twenty-nine—The Upper Town House

      Chapter Thirty —Klarhynne

      Chapter Thirty-one—The Pastry Cook

      Chapter Thirty-two—Mounting Tensions

      Chapter Thirty-three—Temple War

      Chapter Thirty-four—Aftermath

      Chapter Thirty-five—Pulling the Strings

      Chapter Thirty-six—Propositions

      Chapter Thirty-seven—Decisions

      Chapter Thirty-eight—Reaction

      Chapter Thirty-nine—Tidying Up

      Epilogue

      About this Author

      Other Books by this Author

      Connect with Beth Hilgartner

      Author's Note

      When the first two books of the Bharaghlafi series were published—in 2000 and 2002, respectively—with the third (unwritten) volume under contract, I thought I had finally found a permanent publishing home. Unfortunately, before the third volume of this series (which wasn't written)—or, for that matter, the sequel to Cats in Cyberspace (which was)—could be published, the publisher went out of business, casting me and my books adrift. My search for a traditional publishing house to pick up the Bharaghlafi series was unsuccessful, so I set the project aside until a later time. The publishing industry as a whole went through a period of turmoil, which corresponded with deep changes in my life situation—with the result that my time and creative energies were absorbed by things other than writing novels. While A Pariliament of Owls doesn't have a cliff-hanger of an ending, it's nonetheless clear there is more story left to tell. I have felt a certain amount of guilt for leaving readers hanging, and have had to respond to many, many queries from readers wanting to know whatever happened to Ferret, Owl, and their friends.

      One of the reasons I am putting my "backlist" books into e-book format is because I hope that making these titles available will provide sufficient income to justify my spending a greater part of my time actually writing—and An Ambush of Tigers is a top priority for that writing time. That said, I'm not a particularly fast writer, and it is a complicated story, so it won't be out this year. But I am committed to getting it written, so, while you shouldn't hold your breath or go on a hunger strike, you also should not lose hope. I wouldn't make this effort to introduce a new generation of readers to the world of the Bharaghlafi Empire if I didn't intend to continue the story arc in subsequent volumes.

      The two most common questions I receive from fans of the Bharaghlafi series are: 1. When is An Ambush of Tigers coming out? and 2. How do you pronounce the names? I'm fairly sure that the uncomplicated-but-true answers to these two questions (1. Well, sometime after I finish it; and 2. However you like.) are not satisfying; I trust that this author's note will provide a more nuanced response.

      So: about the names... If you're not one of those people who needs to know how the author pronounces her characters' names, feel free to skip this part; but for the curious, here's my attempt at a pronounciation guide. The weird-looking consonant combinations (kh, zh, bh, etc.) approximate sounds that don't exist or are uncommon in English. Kh is a back-of-the-throat gutteral, much like ch in German (ach); zh is a voiced sh-sound (as in azure); bh falls somewhere between (in English) b and p; c is pronounced as English ch (church), cc is a k'ch sound (as in the phrase slick chimp), dh as in the phrase ad hoc; rh denotes a flipped r sound and rr a rolled r. The vowel y is usually a short i sound (as in bit), except as an initial letter, where it is closer to a long e (beet), or after kh, where it has a long i sound (wild); a is either an ah sound or short (as in cat); e is usually eh (as in best), and is pronounced (though never stressed) when it is the last letter in a word; i is pronounced ee, and o as in overt. There is (alas) no consistent rule for which syllable is stressed, though in two syllable names, it's generally the first (RHY-dev, CYF-fe); in three syllable names, either the first syllable (KHE-thy-ran AN-zhi-bhar, VEN-y-khar) or the second (y-CE-vi ghyt-TE-ve, ci-THAN-ekh) is stressed.

      Beth Hilgartner, July 2015

      Dramatis Personae

      At the Court

      The Emperor's Household

      Emperor Khethyran Anzhibhar (the Scholar King) • Emperor of Bharaghlaf

      Queen Celave Azhere Anzhibhar • the Emperor's wife

      Khecelle Anzhibhar • eldest of the Emperor's daughters

      Thylave Anzhibhar • the Emperor's second daughter

      Ranve and Khece Anzhibhar • the Emperor's twin daughters

      Khethcel Anzhibhar • the Emperor's infant son

      Arre of Kalledann • a Seer and bard of the Kellande School; the Emperor’s lover

      Thantor (Donkey) • the Emperor's spymaster

      Bhenekh (Commander) • Commander in the Imperial Guard

      The Queen's Household

      Azhine Azhere Glakhyre (Lady) • the chief among Queen Celave's ladies in waiting; Ymlakh Glakhyre's wife

      Yverri Ambhere • one of Queen Celave's ladies in waiting

      Centyffe Azhere • one of the Queen's ladies in waiting

      Klarhynne Dhenykhare • one of Queen's ladies in waiting

      Lyssemarhe Ghytteve • one of the Queen's ladies in waiting; Marhysse

      Ghytteve's sister

      Zhylande Glakhyre • one of the Queen's ladies in waiting

      Ceghorre Khyghafe Glakhyre • one of the Queen's ladies in waiting

      Averhacce Mebhare • one of the Queen's ladies in waiting

      Pakhrielle Ykhave • one of the Queen's ladies in wai
    ting

      Elyrrothe Ythande Mebhare • one of the Queen's ladies in waiting

      Ysmenarr (Captain) • Captain of the Queen's Guard

      Council Houses

      Anzhibhar • the Royal House

      Ambhere • Mining

      Azhere • Silk

      Dhenykhare • Shipbuilding

      Ghytteve • Coffee (drugs)

      Glakhyre • Wool

      Mebhare • Farming

      Ykhave • Artisans

      Ythande • Woodsdwellers/timber

      Khyghafe • Nomads/horses

      The Council of Advice

      Mylazhe Ambhere (Lady) • Councilor for House Ambhere

      Cithanekh Anzhibhar-Ghytteve • Councilor for House Ghytteve

      Rhydev Azhere • Councilor for House Azhere

      Dhyrakh Dhenykhare (Duke) • Duke and Councilor for House Dhenykhare

      Venykhar Ghobhezh-Ykhave • Councilor for House Ykhave

      Ymlakh Glakhyre • Duke and Councilor for House Glakhyre

      The Warlord (Ykhyf Khyghafe Kh'Cizhanne) • Councilor for the Khyghafe nomads; commander of the Cavalry.

      Enghan Mebhare • Councilor for House Mebhare

      Khycalle Ynghorezh Ythande (Lady) • Councilor for the Ythande (forest dwellers)

      Dharyan (Master) • Master of the Caravan Guild; Council representative from the Guilds

      Bishop Anakher • Bishop of the Horselord's Temple; Council rep. from the Temple District

      Zherekhaf Azhere • the Prime Minister; Rhydev’s uncle

      Cithanekh Ghytteve's household

      Owl Ghytteve • a Seer trained at the Kellande School; Cithanekh's lover

      Cezhar Ghytteve • the chief of the Ghytteve bodyguards

      Rhan Ghytteve • a bodyguard; Cezhar's brother

      Marhysse Ghytteve • a bodyguard; Lyssemarhe Ghytteve's older sister

      Effryn (Squirrel) • the Ghytteve steward

      Yrhenne Ghytteve • a bodyguard; Yrhazh's sister

      Lynx • a renegade Eschaddande; Owl's bodyguard

      Khofyn Ghytteve • a bodyguard

      Yrhazh Ghytteve • a bodyguard; Yrhenne's brother

      Pazhref Ghytteve • the Ghytteve cook

      Rhydev Azhere's household

      Ancith Anzhibhar-Ghytteve • Rhydev's young lover; Cithanekh's brother

      Ghorran Azhere • an Azhere bodyguard

      Hassyn Azhere • an Azhere servant/bodyguard

      Duke Dhyrakh Dhenykhare's household

      Morekheth Anzhibhar-Azhere Dhenykhare • candidate for Admiral; possible royal contender

      Rhyazhe Dhenykhare • Dhyrakh's niece; currently living in Cynteffarhe

      Zhentalle Pykhatheth-Ythande Dhenykhare • Rhyazhe's mother (deceased)

      Khamarh Dhenykhare • the Dhenykhare steward

      Pezh Dhenykhare • a bodyguard and friend of exiled Rhyazhe Dhenykhare

      Zhedhyn Dhenykhare • a bodyguard

      Varykh Dhenykhare • the Admiral

      Akhatheraf Dhenykhare • candidate for Admiral (dissolute and quarrelsome)

      Myrhaf Dhenykhare • candidate for Admiral (rumored senile)

      Krassykh Dhenykhare (Honorable) • corrupt judge of the Fourth Court

      Other Court personages

      Amynne Ykhave (Mouse) • the ward of the Ykhave Councilor; director of the Free School

      Essekh • a Glakhyre bodyguard

      Yverakh Ambhere • Yverri Ambhere's father.

      Arrekh Ambhere • one of Mylazhe Ambhere's bodyguards

      Tharhyll • a pastry chef in the Palace kitchens

      Orandhar Mebhare • a gentleman farmer from the region north of Cynteffarhe.

      Alghaffen Ghytteve (Duke) • Duke of House Ghytteve

      In the Temple District

      Kerigden • High Priest of the Windbringer

      Assakh • Kerigden's assistant

      Lyffath • an acolyte of the Windbringer with Sight Gifts

      Anakher (Bishop) • Bishop of the Horselord’s Temple

      Razhynde • Healer priest attached to the Windbringer Temple

      Thyzhecci • High Priestess of the Dark Lady

      Anesstri • Priestess of the Dark Lady

      Dedemar • a foreign mercenary in the Temple Guard

      Sakhass (Captain) • head of the Temple Guard

      Followers of the Bone King

      Hassyth/Hassythe • an Adept of the Bone King who is able to appear either as a young man or a woman.

      In the City

      Captain Mannakh • a captain of the Watch, familiar with and sympathetic to the Free School.

      Falkhan • a Watchman secretly in the pay of Rhydev Azhere

      At the Free School

      Mouse (Amynne Ykhave) • director and teacher at the Free School; ward of the Ykhave Councilor

      Ghynna • a student at the Free School who was sold to the Dark Lady's Temple.

      Penarh • a student at the Free School

      Ghysse • a student at the Free School

      Eghan • a student at the Free School

      In the Slums

      Anthagh • wealthy slave dealer

      Arkhyd • tavern master of The Trollop's Smile; Thantor's uncle

      Ferret • Master in the Thieves Guild

      Khather • one of Ferret's bravos

      Khorvan Nakhar • a waterfront tough in the pay of the Dhenykhare

      Rhodh • one of Ferret's bravos

      Rhynne • barmaid at the Rusty Anchor

      Vekh • one of Khorvan Nakhar's sneaks

      Vixen • Ferret's most promising Journeyman

      Places

      Slum/waterfront taverns

      Trollop’s Smile

      Beaten Cur

      Ivory Comb (waterfront)

      Rusty Anchor (waterfront)

      Replete Feline (waterfront)

      Kalledann • an island kingdom across the Sleeping Sea from Yrkhaffe; home of the Kellande School

      The Kellande School • a college specializing in the training of magical, musical, philosophical and poetic talents

      Fytria • a distant land on the continent beyond Kalledann

      Eschadd • an ancient empire; modern Eschadd borders Fytria

      Yrkhaffe • the capitol city of the Bharaghlafi Empire

      Amarta (the Federated States of) • kingdom northeast of Bharaghlaf

      Cynteffarhe • a northwestern port city, in Mebhare lands

      Kharymasse • the Duke of Ghytteve's estate

      Prologue

      The Windbringer stood in the Hall of Stars; in the lofty dark and silence, her cloak and hair flapped in response to her private tempest. At the end of the Hall, the arched Worldgate was opaque as storm clouds.

      "Your champion is dead." The Windbringer's voice was supple as melody. "Do you concede?"

      "No." Her brother's tone was flat. "She was a piece on the khacce table; no more. And you have lost one of your precious children, as well. Even with your penchant for optimism, Sister, you can hardly argue that the Emperor of Bharaghlaf is secure on his throne. I say the matter is not decided; the results are—inconclusive."

      The Windbringer smiled sourly. "What evidence of security will you accept? Mortals die, and their influence fades. How long must my champions hold against yours before you will admit defeat?"

      "Longer than this. Look," he said, sweeping an arm toward the Worldgate; the heavy grayness paled like the coming of dawn, and a shadowy scene filled its heavy arch. "Even now, power and ruthlessness reassert their mastery. Come, Sister: agree to another round; for if we declare the contest a draw, then nothing changes. And surely, the status quo favors me and mine."

      "I will agree to another round, but with conditions: if you will not acknowledge my Ferret's triumph as anything more than a temporary setback, then I, too, must be allowed to disqualify any gains your players make, and proclaim that there is still hope. Hear my conditions: first, the contest isn't over until both of us agree that it has reached a resolution; and second, there shall be no stalemate, no draw. Whatever happens, Broth
    er, the status quo is dead. Are we agreed?"

      "Not without a third condition: there shall be no direct interference; no visitations unbidden; no miraculous weather, neither fair nor foul. Priests and seers may have what aid their faithfulness and talents demand, but no more. Now, Sister, is it a wager?"

      She nodded and they touched palms to signify the binding. The Windbringer's face was somber, but her brother laughed.

      "Haven't you learned, even yet, Sister, not to give your heart to your causes?"

      She managed a thin smile. "It isn't the causes I love, but the people who embrace them."

      He turned away, still laughing. "More fool you. Mortals are too weak to bear a god's love. Use your people: teach them, challenge them, inspire them, even—but don't love them. Mortals die; it is their nature. They live their brief span and are forgotten. And then your love is wasted." He swept out of the Hall without waiting for her answer.

      The Windbringer smiled faintly. "You're wrong," she said to the empty hall. "They die—oh yes, they die; but I remember. And love is never wasted."

      From under her cloak, the Windbringer took a harp and pulled a phrase of music, poignant as memories, from the silvery strings. Under its stone arch, the Worldgate blazed gold, and the Windbringer stepped through into light.

      Chapter One—Gathering the Players

      With a carefully inaudible sigh, Khethyran, Emperor of Bharaghlaf, pushed back his chair and stood. He swept his amber gaze around the gathered Council and said quietly, "That's enough for today. Thank you all." He moved to the window. The meeting broke up into small, milling eddies of power and politics as the twelve Council members began to leave. "Cithanekh," the Emperor said without turning, "stay."

      The Council Lord for House Ghytteve, Cithanekh Anzhibhar-Ghytteve, returned to his seat as he waited for the room to empty. He was a tall young man, rather too thin; his sharp-chiseled features and expressive blue eyes showed strain and sleeplessness. His long-fingered hands moved restlessly on the polished mahogany surface of the table, making the green-gemmed ring he wore glint in the light.

     


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