Zombie Warfare: Impact Series - Book 3

      Craig Halloran
     Zombie Warfare: Impact Series - Book 3

Nate McDaniel has discovered a chilling thing. The World Humanitarian Society is planning the next Zombie Outbreak. It’s up to him, Walker and the Zombie Rebels to find the man behind it all and put an end to the madness. Henry Bawkula and his crew have survived the latest incident at the Zombie Rehab, but to what end? Imprisoned, they have been set aside for more diabolical testing.Who’s pulling the strings?Nate McDaniel has discovered a chilling thing. The World Humanitarian Society is planning the next Zombie Outbreak. It’s up to him, Walker and the Zombie Rebels to find the man behind it all and put an end to the madness. Henry Bawkula and his crew have survived the latest incident at the Zombie Rehab, but to what end? Imprisoned, they have been set aside for more diabolical zombie testing. Will they survive the labyrinth that awaits them filled with Zombie Soldiers while the WHS watches them die? And what about the XT Formula? Has a cure been found for the zombies or has the serum been turned into another weapon of war?Can the future of mankind survive in a world run by evil?

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    S Is for Space

      Ray Bradbury
     S Is for Space

S is for science fiction, spine-tingling, supernatural and sublime! S is for stories from a "Star Wilderness that stretched as far as eye and mind could see and imagine". Chrysalis Pillar of Fire Zero Hour The Man Time in Thy Flight The Pedestrian Hall and Farewell Invisible Boy Come into My Cellar The Million-Year Picnic The Screaming Woman The Smile Dark They Were, and Golden-Eyed The Trolley The Flying Machine Icarus Montgolfier Wright

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    Light

      Michael Grant
     Light

It's been over a year since all the adults disappeared. Gone. In the time since every person over the age of fourteen disappeared from the town of Perdido Beach, California, countless battles have been fought: battles against hunger and lies and plague, and epic battles of good against evil. Light, Michael Grant's sixth and final book in the New York Times bestselling Gone series creates a masterful, arresting conclusion to life in the FAYZ. And now, the gaiaphage has been reborn as Diana's malicious mutant daughter, Gaia. Gaia is endlessly hungry for destruction. She yearns to conquer her nemesis, Little Pete, and then bend the entire world to her warped will. As long-standing enemies become allies, secrets are revealed and unexpected sacrifices are made. Will their attempts to save themselves and one another matter in the end, or will the kids of Perdido Beach perish in this final power struggle?

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    Until Midnight

      Melissa Landers
     Until Midnight

Don't miss the free romantic holiday story that connects ALIENATED and INVADED! Cara and Aelyx only have one day to spend together before he returns to earth and she travels to Aelyx's home planet, L'eihr. Homesick and worried about the upcoming year apart, Cara is desperate to make these final hours count. Worst of all, Cara is missing Christmas, stuck on board an alien spaceship. When Aelyx learns that Cara is forgoing her favorite holiday, he tries to recreate Christmas in space by researching traditional earth customs…but a few things get lost in translation. Coming December 23rd, this FREE short story will include multi-chapter excerpts of both ALIENATED and the sequel, INVADED.

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    Spark: A Novel

      John Twelve Hawks
     Spark: A Novel

THE MOST DANGEROUS ASSASSIN IS THE ONE WHO BELIEVES HE IS ALREADY DEAD. A razor-sharp, high-tech, wildly imaginative new novel from internationally bestselling author John Twelve Hawks, Spark *features a narrator unlike any in recent fiction—a man whose view of life and death is different from anything you’ve ever imagined. Jacob Underwood is a contract employee of the Special Services Section, a small shadow department buried within the multinational corporation DBG, headquartered in New York City. Jacob is not a businessman . . . he is a hired assassin . . . and his job is to neutralize problems deemed unacceptable by the corporation. But Jacob is not like other employees, nor is he like other people. After a catastrophic motorcycle accident leaves him with Cotard’s syndrome—an actual condition that causes those afflicted to believe they are dead—Jacob perceives himself as nothing but a “Shell,” with no emotions and no tether to the concept of right and wrong.      Emily Buchanan is a bright  young second-year associate for DBG, and she has disappeared without a trace. Suspecting that Emily has stolen either vast sums of money or valuable information from the company, Ms. Holquist, Jacob’s handler at DBG, assigns him the task of tracking down the young woman and neutralizing her. Jacob’s condition allows him to carry out assignments with ruthless, logical precision, devoid of guilt, fear, or dishonor. But as his new assignment draws him inside a labyrinthine network of dark dealings, Jacob finds himself up against something he is completely incapable of understanding.      Shifting with riveting precision from New York to London, Paris to New Delhi, Spark is a thriller that delves into the surveillance state we prognosticate  today . . . and will live in tomorrow. In the hands of master storyteller John Twelve Hawks, a unique character’s startling transformation comes to life, making Spark* a thriller that resonates and satisfies on many levels. From the Hardcover edition.

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    Under the Never Sky

      Veronica Rossi
     Under the Never Sky

WORLDS KEPT THEM APART. DESTINY BROUGHT THEM TOGETHER. Aria has lived her whole life in the protected dome of Reverie. Her entire world confined to its spaces, she's never thought to dream of what lies beyond its doors. So when her mother goes missing, Aria knows her chances of surviving in the outer wasteland long enough to find her are slim. Then Aria meets an outsider named Perry. He's searching for someone too. He's also wild - a savage - but might be her best hope at staying alive. If they can survive, they are each other's best hope for finding answers.

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    When the Devil Drives

      George R. R. Martin
     When the Devil Drives

For over 25 years, the Wild Cards universe has been thrilling readers the world over. Once an assassin and spy, superpowered ace Noel Matthews confronts unexpected enemies after discovering a dead body on the job.Now in development for TV: Rights to develop Wild Cards for TV have been acquired by Universal Cable Productions, the team that brought you The Magicians and Mr. Robot, with the co-editor of Wild Cards, Melinda Snodgrass as executive producer.At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

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    Fugitive Six

      Pittacus Lore
     Fugitive Six

This sequel to Pittacus Lore’s Generation One is the second book in an epic new series set in the world of the #1 New York Times bestselling I Am Number Four series. Newcomers as well as fans of the original series will devour this fast-paced, action-packed sci-fi adventure that’s perfect for fans of Marvel’s X-Men, Alexandra Bracken’s Darkest Minds trilogy, and Tahereh Mafi’s Shatter Me series. The Human Garde Academy was created in the aftermath of an alien invasion of Earth. It was meant to provide a safe haven for teens across the globe who were suddenly developing incredible powers known as Legacies. Taylor Cook was one of the newest students and had no idea if she’d ever fit in. But when she was mysteriously abducted, her friends broke every rule in the book to save her. In the process, they uncovered a secret organization that was not only behind Taylor’s kidnapping but also the disappearance of numerous teens with abilities. An organization that has dark roots in the Loric’s past, untold resources, and potentially even a mole at their own school. Now these friends, who have become known to other students as the “Fugitive Six,” must work together to bring this mysterious group to an end before they can hurt anyone else.

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    Pawn

      Aimee Carter
     Pawn

YOU CAN BE A VII. IF YOU GIVE UP EVERYTHING. For Kitty Doe, it seems like an easy choice. She can either spend her life as a III in misery, looked down upon by the higher ranks and forced to leave the people she loves, or she can become a VII and join the most powerful family in the country. If she says yes, Kitty will be Masked—surgically transformed into Lila Hart, the Prime Minister's niece, who died under mysterious circumstances. As a member of the Hart family, she will be famous. She will be adored. And for the first time, she will matter. There's only one catch. She must also stop the rebellion that Lila secretly fostered, the same one that got her killed …and one Kitty believes in. Faced with threats, conspiracies and a life that's not her own, she must decide which path to choose—and learn how to become more than a pawn in a twisted game she's only beginning to understand. Previously titled Masked.

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    The Fresco

      Sheri S. Tepper
     The Fresco

The bizarre events that have been occuring across the United States seem to have no bearing on Benita Alvarez-Shipton's life. That is until she is approached by a pair of aliens asking her to transmit their messsage of peace to the Powers That Be in Washington. Her obligation does not end once the message is delivered, however, for the Pistach have offered their human hosts a spectacular opportunity for knowledge and enrichment, with Benita as sole liasion between the two sentient races. The more she learns about the extra-terrestrials, the more her appreciation grows for their culture, their beliefs and their art - especially the ancient and mysterious Fresco that dominates their collective lives. But the Pistach are not the only space-faring species making their presence known on Earth. There are others, cold, malevolent and hungry...

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    Halo: Ghosts of Onyx

      Eric S. Nylund
     Halo: Ghosts of Onyx

Continuing the saga of the award-winning Xbox(TM) game! The Spartan-II program has gone public. Tales of super-soldiers fending off thousands of Covenant attacks have become the stuff of legend. But just how many Spartans are left? While the Master Chief defends a besieged Earth, and the myriad factions of the Covenant continue their crusade to eliminate humanity, an ultrasecret cell of the Office of Naval Intelligence known as "Section Three" devises a plan to buy the UNSC vital time. They're going to need hundreds of willing soldiers, though . . . and one more Spartan to get the job done. The planet Onyx is virtually abandoned and the perfect place to set this new plan in motion. But when the Master Chief destroys Halo, something is triggered deep within Onyx: Ancient Forerunner technology stirs, and fleets of UNSC and Covenant race to claim it to change the course of the Human-Covenant War. But this reawakened and ancient force may have plans of its own . . . This novel is based on a mature-rated game. Microsoft, the Microsoft Game Studios Logo, Bungie, the Bungie Logo, Halo, the Halo logo, Xbox, and the Xbox logos are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries and are used under license from owner.

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    Scorpion Shards

      Neal Shusterman
     Scorpion Shards

Six teens struggle to discover the source of their strange and horrific abilities in this first book of The Star Shards Chronicles. Dillon has the terrifying power to create massive amounts of destruction with the slightest tweak of his will. Deanna is so consumed by fear, it has become like a black hole, drawing to her the very things that terrify her. Then, when the glare of a supernova sixteen light-years away illuminates the night sky, they have a vision: There are six of them out there, all teenagers, and all suffering from supernatural afflictions that disfigure their bodies and souls. Only by finding one another will the six ever be strong enough to defeat these mysterious forces that, bit by bit, are devouring their souls from the inside out.

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    First Awakenings

      S. E. Smith
     First Awakenings

Internationally acclaimed, New York Times and USA TODAY bestselling author of Science Fiction, Urban Fantasy, and Paranormal Romance, S.E. Smith, brings another action, adventure, and suspense-filled story to transport readers out of this world! Lieutenant Commander Ashton “Ash” Haze has always embraced two things in his life: adventure and women, but when he awakens on an alien planet, there’s no time for anything other than survival – or so he thinks. Kella Ta’Qui is one of the Turbinta – a guild that discards their genetic identities in favor of what they train to become: assassins. Kella has been honing this deadly skill set since she was taken from her home as a child to train. Her first mission is to find and kill whatever was inside the unusual capsule that landed on Tesla Terra, but predator becomes prey when she is wounded by her target. Dazed and confused, she stumbles into a group who plan to sell her to the highest bidder – until a rescuer appears. Ash has always been a trouble-maker, and his Navy training ensured that he was able to handle almost anything thrown his way in the past. But when he enters a city in the middle of the desert and discovers a wounded alien woman, nothing could have prepared him for how she affects him. He soon learns that she knows where his fellow crew member might be located, and that knowledge unwittingly thrusts him into the middle of a local civil war. The fight begins and the race is on to find the other members of Project Gliese 581g crew before the Legion does. Can an easy-going Navy pilot and an alien assassin work together to reach the location of one of the other capsules on the cutthroat Turbintan planet, or will Ash find himself served up to the Legion for the highest number of credits? Whatever happens, the war has begun with the first awakening of the resistance – a resistance that Ash unwittingly volunteered to fight for.

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    The World of Tiers Volume Two: Behind the Walls of Terra, the Lavalite World, Red Orc's Rage, and More Than Fire

      Philip José Farmer
     The World of Tiers Volume Two: Behind the Walls of Terra, the Lavalite World, Red Orc's Rage, and More Than Fire

From a multiple Hugo Award winner: Four more novels in a brilliantly imaginative series. In the second half of the World of Tiers series, Kickaha embarks on a journey to the eternally shifting landscape of the Lavalite World of Lord Urthona—and the ultimate clash with his arch nemesis. On Earth, Kickaha and the Lord Anana pursue a rogue Beller called Thabuuz. They thought they had wiped out the last of the biolab-generated artificial intelligences created by the Lords, but it seems one has escaped through a portal to Southern California. Thabuuz must be found before he can spawn more Bellers and revive their war against the Lords. But even though he came from Earth fifty years ago, Kickaha no longer recognizes his former home, now ruled by a hostile Lord known as the Red Orc. Leaving an unwelcoming Earth, Kickaha is trapped on the strange planet he thinks of as Lavalite World, and the only way out is a single gate, located inside Urthona’s palace. But the stronghold moves as readily as the dangerous terrain, making survival an unlikely prospect. After facing harrowing challenges and finally returning home to the World of Tiers, Kickaha is led into one last trap. He’ll have to confront the fearsome enemy who has been hunting him all along—and the fate of the pocket universes lies in the balance. This omnibus contains the author’s preferred text of the novels Behind the Walls of Terra and Lavalite World, reprinted from the limited edition volumes published by Phantasia Press.

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