Deceiver

      C. J. Cherryh
     Deceiver

"One of the best long-running SF series in existence" (Publishers Weekly) continues with the second novel in a brand-new Foreigner sequence. The civil war among the alien Atevi has ended. Tabini-aiji, powerful ruler of the Western Association, along with Cajeiri, his son and heir, has returned to the Bujavid, his seat of power. But factions that remain loyal to the opposition are still present, and the danger these rebels pose is far from over.

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    United as One

      Pittacus Lore
     United as One

The seventh and final book in the #1 New York Times bestselling I Am Number Four series! With United as One, this action-packed series comes to a surprising, breathtaking, and utterly satisfying conclusion. The Garde didn’t start this war, but they’ll do whatever it takes to end it once and for all. . . . The Mogadorians have invaded Earth. Their warships loom over our most populated cities, and no country will risk taking them head on. The Garde are all that stand in the way, but they’ll need an army of their own to win this fight. They’ve teamed up with the US military, but it might not be enough. The Garde need reinforcements, and they’ve found them in the most unexpected place. Teenagers from across the globe, like John Smith’s best friend, Sam, have developed abilities. So John and the others must get to them before the Mogs, because if they don’t their enemies will use these gifted teens for their own sinister plan. But after all the Mogadorians have taken from John—his home, his family, his friends, and the person he loves most—he might not want to put any more lives in danger. He’s got nothing left to lose, and he’s just discovered he has been given an incredible new Legacy. Now he can turn himself into the ultimate weapon. So will he risk his life to save the world, or will he realize that power in numbers will save us all?

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    Fracture Me

      Tahereh Mafi
     Fracture Me

In this electrifying sixty-page companion novella to the New York Times bestselling Shatter Me series, discover the fate of the Omega Point rebels as they go up against The Reestablishment. Set during and soon after the final moments of Unravel Me, Fracture Me is told from Adam's perspective. As Omega Point prepares to launch an all-out assault on The Reestablishment soldiers stationed in Sector 45, Adam's focus couldn't be further from the upcoming battle. He's reeling from his breakup with Juliette, scared for his best friend's life, and as concerned as ever for his brother James's safety. And just as Adam begins to wonder if this life is really for him, the alarms sound. It's time for war. On the battlefield, it seems like the odds are in their favor—but taking down Warner, Adam's newly discovered half brother, won't be that easy. The Reestablishment can't tolerate a rebellion, and they'll do anything to crush the resistance . . . including killing everyone Adam has ever cared about. Fracture Me sets the stage for Ignite Me, the explosive finale in Tahereh Mafi's epic dystopian series. It's a novella not to be missed by fans who crave action-packed stories with tantalizing romance like Divergent by Veronica Roth, The Hunger Games by Suzanne Collins, and Legend by Marie Lu.

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    Dreamsongs

      George R. R. Martin
     Dreamsongs

Dubbed the American Tolkien by Time magazine, #1 New York Times bestselling author George R.R. Martin is a giant in the field of fantasy literature and one of the most exciting storytellers of our time. Now he delivers a rare treat for readers: a compendium of his shorter works, collected into two stunning volumes, that offer fascinating insight into his journey from young writer to award-winning master. Gathered here in Volume I are the very best of George R.R. Martin's early works, including never-before-published fan pieces, his Hugo, Nebula, and Bram Stoker Award-winning stories plus the original novella The Ice Dragon, from which Martin's New York Times bestselling children's book of the same title originated. A dazzling array that features extensive author commentary, Dreamsongs, Volume I , is the perfect collection for both Martin devotees and a new generation of fans. Introduction by Gardner Dozois One: A Four-Color Fanboy (2003) Only Kids Are Afraid of the Dark (1967) The Fortress 2003) And Death His Legacy (2003) Two: The Filthy Pro (2003) The Hero (1971) The Exit to San Breta (1972) The Second Kind of Loneliness (1972) With Morning Comes Mistfall (1973) Three: The Light of Distant Stars (2003) A Song for Lya (1974) novella This Tower of Ashes (1976) And Seven Times Never Kill Man (1975) novelette The Stone City (1977) novelette Bitterblooms (1977) novelette The Way of Cross and Dragon (1979) novelette Four: The Heirs of Turtle Castle (2003) The Lonely Songs of Laren Dorr (1976) The Ice Dragon (1980) novelette In the Lost Lands (1982) Five: Hybrids and Horrors (2003) Meathouse Man (1976) novelette Remembering Melody (1981) Sandkings (1979) novelette Nightflyers (1980) novella The Monkey Treatment (1983) novelette The Pear-Shaped Man (1987) novelette

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    Zeroes

      Scott Westerfeld
     Zeroes

Don’t call them heroes. But these six Californian teens have powers that set them apart. They can do stuff ordinary people can’t. Take Ethan, a.k.a. Scam. He’s got a voice inside him that’ll say whatever you want to hear, whether it’s true or not. Which is handy, except when it isn’t—like when the voice starts gabbing in the middle of a bank robbery. The only people who can help are the other Zeroes, who aren’t exactly best friends these days. Enter Nate, a.k.a. Bellwether, the group’s “glorious leader.” After Scam’s SOS, he pulls the scattered Zeroes back together. But when the rescue blows up in their faces, the Zeroes find themselves propelled into whirlwind encounters with ever more dangerous criminals. And at the heart of the chaos they find Kelsie, who can take a crowd in the palm of her hand and tame it or let it loose as she pleases. Filled with high-stakes action and drama, Zeroes unites three powerhouse authors for the opening installment of a thrilling new series.

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    Burning Up Flint

      Laurann Dohner
     Burning Up Flint

Flint is tall, gorgeous and dangerous. He's a cyborg-the absolute ultimate alpha male. He takes what he wants and holds what is his. Mira is his now. He takes her aboard his ship and has her branded with his mark. He captured her, owns her, and she will serve his every need. Mira is instantly drawn to Flint, fascinated by his seductive appeal. The sex between them is smoking hot. Until she finds out he is a breeder, contracted to a dozen cyborg women, and she is no more than a possession. Mira won't share her cyborg and she belongs to no one-not even to a man who has captured her heart. She doesn't know if cyborgs feel... anything. Can Flint love her? Mira is determined to find out, no matter how much trouble she makes for the big guy.

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    How to Talk to Girls at Parties

      Neil Gaiman
     How to Talk to Girls at Parties

A free ebook-only edition of Neil Gaiman's short story 'How To Talk To Girls At Parties' and an exclusive preview of the new THE OCEAN AT THE END OF THE LANE, a novel about memory and magic and survival, about the power of stories and the darkness inside each of us - available in June 2013. 'How To Talk to Girls At Parties' was previously published in FRAGILE THINGS

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    Bradbury Stories: 100 of His Most Celebrated Tales

      Ray Bradbury
     Bradbury Stories: 100 of His Most Celebrated Tales

For more than sixty years, the imagination of Ray Bradbury has opened doors into remarkable places, ushering us across unexplored territories of the heart and mind while leading us inexorably toward a profound understanding of ourselves and the universe we inhabit. In this landmark volume, America's preeminent storyteller offers us one hundred treasures from alifetime of words and ideas -- tales that amaze, enthrall, and horrify; breathtaking journeys backward and forward in time; classic stories with the undiminished power to tantalize, mystify, elate, and move the reader to tears. Each small gem in the master's collection remains as dazzling as when it first appeared in print. There is magic in these pages: the wonders of interstellar flight, a conspiracy of insects, the early bloom of love in the warmth of August. Both the world of Ray Bradbury and its people are vivid and alive, as colorfully unique as a poker chip hand-painted by a brilliant artist or as warmly familiar as the well-used settings on a family's dining room table. In a poor man's desire for the stars, in the twisted night games of a hateful embalmer, in a magnificent fraud perpetrated to banish despair and repair a future, in a writer's wonderful death is the glowing proof of the timeless artistry of one of America's greatest living bards. The one hundred stories in this volume were chosen by Bradbury himself, and span a career that blossomed in the pulp magazines of the early 1940s and continues to flourish in the new millennium. Here are representatives of the legendary author's finest works of short fiction, including many that have not been republished for decades, all forever fresh and vital, evocative and immensely entertaining. This is Bradbury at his very best -- golden visions of tomorrow, poetic memories of yesterday, dark nightmares and glorious dreams -- a grand celebration of humankind, God's intricate yet poignantly fallible machineries of joy.

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    BZRK: Apocalypse

      Michael Grant
     BZRK: Apocalypse

The Matrix meets Inner Space in this third book in the BZRK trilogy from New York Times best-selling author Michael Grant. The staggering conclusion to the BZRK trilogy, from the author of GONE. The members of BZRK are preparing for their final stand, in the world's capitals and in the nano. Expect the unexpected in this novel packed with the author's trademark jaw-dropping action, violence, and pace.

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    Hellfighters

      Alexander Gordon Smith
     Hellfighters

Thrown into a relentless war against the forces of darkness, fifteen-year-old Marlow Green and his squad of secret soldiers must fight for control of the Devil’s Engines―ancient, infernal machines that can make any wish come true, as long as you are willing to put your life on the line. But after a monstrous betrayal, Marlow, Pan and the other Hellraisers find themselves on the run from an enemy with horrific powers and limitless resources―an enemy that wants them dead at all costs. Failure doesn’t just mean a fate worse than death for Marlow, it means the total annihilation of the world. And when all looks lost and the stakes couldn’t be higher, just how far is he willing to go?

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