Lord Valentine's Castle

      Robert Silverberg
     Lord Valentine's Castle

Valentine, a wanderer who knows nothing except his name, finds himself on the fringes of a great city, and joins a troupe of jugglers and acrobats; gradually, he remembers that he is the Coronal Valentine, executive ruler of the vast world of Majipoor, and all its peoples, human and otherwise... Valentine's journey is a long one, a tour through a series of magnificent environments. Fields of predatory plants give way to impossibly wide rivers, chalk-cliffed islands and unforgiving deserts. The prose is unrelentingly dreamlike—no accident given that on Majipoor, dreams rule the minds of great and humble alike. Originally serialized in The Magazine of Fantasy & Science Fiction in four parts: November 1979, December 1979, January 1980 and February 1980.

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    Call of the Highland Moon

      Kendra Leigh Castle
     Call of the Highland Moon

Gideon is a werewolf from the Scottish Highlands. He loves the haunting beauty of his home, but grappling with the destiny of being his clan's next alpha, he runs away to upstate New York. Where, working in a bookshop, he finds a human mate, who has to choose between love and protecting humankind.

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    Vampalicious!

      Sienna Mercer
     Vampalicious!

Ivy and Olivia can't lose each other again! Even though twin sisters Ivy and Olivia, separated at birth, have only been reunited for a few months, they can't imagine life without each other. But Mr. Vega has decided to move to Europe--and he's taking Ivy with him! Oh, no! With Olivia's cheerleader optimism and Ivy's vampire craftiness, they're determined to come up with a plan that will keep Ivy and her dad in Franklin Grove. But what?

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    The Gamers: Dorkness Rising (The Novel)

      Diana Brown
     The Gamers: Dorkness Rising (The Novel)

All Lodge wants is for his gaming group to finish their adventure. Unfortunately, they're more interested in seducing barmaids, mooning their enemies, and setting random villagers on fire. Joined by that rarest creature of all - a girl! - they must overcome their bickering in order to save the kingdom.[Novelization of the award-winning independent film]All Lodge wants is for his gaming group to finish their adventure. Unfortunately, they're more interested in seducing barmaids, mooning their enemies, and setting random villagers on fire. Desperate to rein in his players, Lodge injects two newbies into the distrust: a non-player character controlled by Lodge, who the power gamers immediately distrust, and the rarest gamer of all -- a girl. Can the group overcome their bickering to save the kingdom, or will the evil necromancer Mort Kemnon triumph unopposed? A parody of fantasy films and the adventure gaming community, The Gamers: Dorkness Rising is a hilarious romp through the world of sword and sorcery - in this case, a world of exploding peasants, giant house cats, and undead roast turkeys. Game on![Novelization of the award-winning independent film by Dead Gentlemen Productions and Zombie Orpheus Entertainment]

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    Chasing Wishes

      Jessica Sorensen
     Chasing Wishes

There is an alternate cover edition for this ASIN here. Harlynn lives in a world ruled by magical creatures where humans, like her, have hardly any freedom. She's spent the last few years living on the streets, struggling to survive after watching a genie kill her parents. She’s all alone in the corrupt world, except for her best friend, Jason. But she might lose him too unless she can steal a genie lamp in time to save his life. Even as one of the best thieves in the city, the mission is going to be difficult for Harlynn. Plus, she'll have to go near a genie, a creature she despises. Ashton is the lead singer of the famous paranormal band Ash East Arrow and is the genie Harlynn must steal the lamp from. He's cocky and ridiculously sexy and has the power to wish her away to a painful death. Harlynn has seen the cruelty of genies and knows better than to get close to one. But when she messes up her mission, she might end up stuck with Ashton, and his band, for longer than she bargained for.

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    The Conjurer's Riddle

      Andrea Cremer
     The Conjurer's Riddle

Charlotte may have left the Floating City, but she’s not out of danger yet. On the run from the British Empire’s clutches, she leads her group of exiles west and south, plunging into a wild world of shady merchants and surly rivermen on the way to New Orleans. But the more Charlotte learns about the revolution she has championed, the more questions she has. As she and her friends get to know the hidden tunnels that run below New Orleans, home to criminals, assassins, and pirates, and head deep into the mystical bayou surrounding the city, Charlotte must make a decision. Do the revolution’s goals justify their means, or are some things too sacred to sacrifice?

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    Half the World

      Joe Abercrombie
     Half the World

Thorn Bathu was born to fight. But when she kills a boy in the training square she finds herself named a murderer. Fate places her life in the hands of the deep-cunning Father Yarvi as he sets out to cross half the world in search of allies against the ruthless High King. Beside her is Brand, a young warrior who hates to kill. A failure in her eyes and his own, the voyage is his last chance at redemption. But warriors can be weapons, and weapons are made for one purpose. Will Thorn always be a tool in the hands of the powerful, or can she carve her own path? Is there a place outside of legend for a woman with a blade?

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    Waylander

      David Gemmell
     Waylander

All of Waylander's instincts had screamed at him to spurn the contract from Kaem the cruel, the killer of nations. But he had ignored them. He had made his kill. And even as he went to collect his gold, he knew that he had been betrayed. Now the Dark Brotherhood and the hounds of chaos were hunting him, even as Kaem's armies waged war on the Drenai lands, intent on killing every man, woman, and child. The Drenai soldiers were doomed to ultimate defeat, and chaos would soon reign. Then a strange old man told Waylander that the only way to turn the tide of battle would be for Waylander himself to retrieve the legendary Armor of Bronze from its hiding place deep within a shadow-haunted land. He would be hunted. He was certain to fail. But he must try, the old man commanded--commanded in the name of his son, the king, who had been slain by an assassin... Waylander was the most unlikely of heroes--for he was a traitor, the Slayer who had killed the king...

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    Anathema

      K. A. Tucker
     Anathema

Evangeline has spent her teenage years in obscurity. Her foster parents have the emotional aptitude of robots and her classmates barely acknowledge her existence. About to turn eighteen and feeling like a social pariah, she is desperate to connect with someone. Anyone. When Evangeline meets Sofie after literally stumbling upon her café, she believes she’s found that connection. Willing to do anything to keep it, she accepts a job as Sofie’s assistant and drops everything to fly to Manhattan, where she is thrust into a luxurious world of Prada, diamonds, and limitless cash. With such generosity and kindness, it’s easy for Evangeline to dismiss certain oddities... like Sofie’s erratic and sometimes violent behavior, and the monstrous guard dogs. She’s even willing to dismiss her vivid dreams of mob-style murders, beautiful homeless people living in caves, and white-eyed demons that haunt her each night as figments of her imagination—especially when one of those figments is the gorgeous Caden. When she wakes up with bite marks on her neck, the fairy tale quickly turns into a nightmare. She slowly unravels the mystery surrounding Sofie and friends, and the reality of the bites and the “dreams.” What she discovers is far more mysterious and terrible than anything she could have imagined. In a world where everyone has motive to lie for personal gain, Evangeline must decide which deception is least likely to get her killed.

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    Oath of Swords

      David Weber
     Oath of Swords

Whom the gods would recruit, they first tick off... Our Hero: The unlikely Paladin, Bahzell Bahnakson of the Horse Stealer Hradani. He's no knight in shining armor. He's a hradani, a race known for their uncontrollable rages, bloodthirsty tendencies, and inability to maintain civilized conduct. None of the other Five Races of man like the hradani. Besides his ethnic burden, Bahzell has problems of his own to deal with: a violated hostage bond, a vengeful prince, a price on his head. He doesn't want to mess with anybody else's problems, let alone a god's. Let alone the War God's! So how does he end up a thousand leagues from home, neck-deep in political intrigue, assassins, demons, psionicists, evil sorcery, white sorcery, dark gods, good gods, bad poets, greedy landlords, and most of Bortalik Bay? Well, it's all the War God's fault.

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    Dandelion Fire

      N. D. Wilson
     Dandelion Fire

Henry York never dreamed his time in Kansas would open a door to adventure—much less a hundred doors. But a visit to his aunt and uncle’s farm took an amazing turn when cupboard doors, hidden behind Henry’s bedroom wall, revealed themselves to be portals to other worlds. Now, with his time at the farm drawing to a close, Henry makes a bold decision—he must go through the cupboards to find the truth about where he’s from and who his parents are. Following that trail will take him from one world to another, and ultimately into direct conflict with the evil of Endor. N. D. Wilson and his wife live in Idaho. Also visit www.ndwilson.com. From the Hardcover edition.

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    Exiled

      RaShelle Workman
     Exiled

Immortal Essence SeriesBook OneWorlds divided them. Destiny brought them together. Only love will save them.WORLDS DIVIDED THEM. DESTINY BROUGHT THEM TOGETHER. ONLY LOVE WILL SAVE THEM. On princess Venus’s planet of Kelari, her people go through a change at the age of sixteen, one that takes them from mortality to immortality. But on her birthday, before the change can take place, she’s hurled to Earth. It’s a planet she can’t survive on for long. After pleading with the Gods, her guardian, Zaren counsels that the only way Venus can return home is if she helps someone find his soul mate. That seems a simple task. From her Earth Studies classes, she’s learned humans fall in love easily. But when she meets Michael her attitude changes. He’s broken, angry, and incredibly rude. Venus doesn’t even know if he can love. With time running out, and an evil force trying to destroy her, she is determined to help Michael heal and find love. Her life, her planet, and her people depend on her success. If she doesn't triumph, she'll die, but if she does she might lose her heart. ____________________PRAISE FOR THIS SERIES:"Michael and Venus have probably been the best pairing/couple that I've read about this year! GO READ THIS BOOK! You will love it. Seriously." Nancy, reviewer Tumbling Books "Writing that moves readers to ponder their hearts is good writing, and that's what readers will find with Workman. Her protagonist is strong willed, her antagonist is easy to hate, and her mentor is easy to love." Kathleen Brebes "What a ride!" Taffy Lovell_____________________________Books in this series:EXILEDDOVETAILEDALIGNEDEARTH'S GUARDIANZAREN'S TRAVELS

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    Broken Angel (Book 1 in the Chronicles of a Supernatural Huntsman series)

      Shannon Lee Martin
     Broken Angel (Book 1 in the Chronicles of a Supernatural Huntsman series)

Kamlyn Paige joins a group of supernatural hunters to find her son's killer. When a mysterious neighbor sees her weeping on a sidewalk, he picks her up and introduces her to a new world. She goes with him to the Chamber of Darkness, and underground society, where she learns to fight evil beings and creatures as a Huntsman. But is there a traitor among them?THE THINGS THAT GO BUMP IN THE NIGHT ARE REAL.Kamlyn Paige is a young woman who has suffered great loss in her life. At nineteen, when she was seven months pregnant, her parents were in a fatal car accident. And at twenty-four, when her son was only five years old, he was murdered before her eyes by a cloaked figure in the middle of the night. It takes everything she has to hold on after the devastation.But when a mysterious neighbor sees her weeping on the sidewalk, he picks her up and introduces her to a new world. She goes with him to the Chamber of Darkness, an underground society, where she learns to fight evil beings and creatures as a Huntsman. The sole motivation to complete her training is getting revenge on the demon that killed her little boy. But while she's there, she realizes there are other beings that threaten the way of life on Earth. Prophetic dreams reveal there is a mysterious traitor in the Chamber's headquarters and he's trying to get his hands on a goblet that will open the portal to the demon world, unleashing them all on the humans.Will she be able to figure out who the traitor is in time to stop them from destroying the human race? With the help of her new friends and fellow Huntsmen, they may stand a chance at saving the world from a massive possession of epic proportions.

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    Strange News From Another Star

      Hermann Hesse
     Strange News From Another Star

In 1919, the same year Demian was published, seven of these stories appeared as a book entitled Märchen (lit. Fairy Tales). This 1st edition in English has followed the arrangement Hesse made for the final collected edition of his works, where he added an 8th story, "Flute Dream". The new note so clear in Demian was 1st sounded, Hesse believed, in some of these tales written during 1913-18, the period that brought him into conflict with supporters of the war, with his country & its government, with conventional intellectual life, with every form of orthodoxy both in the world & in himself. Unlike his earlier work, from Peter Carmenzind thru Knulp, the stories in Strange News from Another Star don't allow for an essentially realistic interpretaion. They are concerned with dream worlds, the subconscious, magical thinking & the numinous experience of the soul. Their subject is the distilling of wisdom. The stories are "Augustus", "The Poet", "Flute Dream", "Strange News from Another Star", "The Hard Passage", "A Dream Sequence", "Faldum" &--perhaps the masterpiece of the collection--"Iris".

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